Call of Duty: Ghosts - Nemesis - Xbox One

Release Date:

31 July 2014

Viewing UK:

Also on USA.
5.0

Summary:

Call of Duty: Ghosts - Nemesis  follows an alternate history that has seen the Middle East destroyed by Nuclear War. As a result a group of South American oil magnates band together to form The Federation. The Federation begins to breeze through the Americas as they expand their empire.The United States responds to this threat by deploying a group of 'Ghosts'. These are the best of the best that the U.S. Marine Corps had to spare. We see a few tropes in the gang: the ex-retired super soldier, his sons, and even a few soldiers with something to hide.

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6.9 / 10
Call of Duty: Ghosts combines a solid single-player campaign with the multiplayer combat that has made the Call of Duty series so successful, Ghosts is sure to please amateur and experienced gamers...
by Activision Blizzard
Release Date: 05/11/2013

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Posted:
2015-03-12

Dave_Finnigan

Writer

Xbox One

4.6

'Call of Duty: Ghosts - Nemesis' on the Xbox One is an excellent first person shooter developed by the crew Infinity Ward and published by Activision. For the better part of the last decade their team has dominated the console FPS war with their nearly annual releases. Form the campaign mode all the way to the massive online industry, Activision has managed to nail down exactly what they've wanted out of their hit franchise. Now they are coming to the Xbox One and bringing 'Call of Duty: Ghosts' with them. After hitting the console the team of developers decided to release a string of DLC map packs that serve to dramatically increase the breadth of gameplay. We picked each of them up to dig in and see what they had to offer. 'Nemesis' was the final map pack to be released and it was also one of the more controversial ones in the series.

A different world..

As children of the '80s and '90s we grew up playing games that had no idea what DLC was, or ever could be. Our maps were restricted to what could fit on a cartridge and it wasn't until 'Goldeneye' that we really got a taste of multiplayer shoot 'em ups. All of that is long gone now, replaced by what teams like Activision are doing for the world of gaming. We can't help but be thoroughly impressed by what has been accomplished.

Nowadays games that cater to the online audience have to be able to contend on multiple fronts. While Activision knows that their primary audience is online gamers, they still have to put the work in to extend the lore of the story with a well utilized campaign mode. Games like 'Titanfall' push the story aside, or even merge it completely with their multiplayer, in attempts to make things easier. That isn't the case with 'Ghosts' and the expansion, 'Nemesis'.

Thankfully Infinity Ward still cares about their story mode and we can tell because of how well thought out it is. FPS games don't typically get a good reputation for being 'intelligent experiences' but 'Ghosts' does well to buck the trend. The game follows an alternate history that has seen the Middle East destroyed by Nuclear War. As a result a group of South American oil magnates band together to form The Federation. The Federation begins to breeze through the Americas as they expand their empire.

The United States responds to this threat by deploying a group of 'Ghosts'. These are the best of the best that the U.S. Marine Corps had to spare. We see a few tropes in the gang: the ex-retired super soldier, his sons, and even a few soldiers with something to hide. Their story intersects with another character that is impressively deep, Gabriel Rorke. Rorke used to be a Ghost himself before he was kidnapped by the Federation and brainwashed to become one of their own super soldiers. Featuring an all star voice acting crew and a tight script, we soon find ourselves completely immersed in the world that Infinity Ward has scripted.

While the campaign mode is great, and the story solid, it isn't what keeps fans coming back to these games. The online and local multiplayer is the Tour de Force that everyone keeps wanting to play. So in comes a string of DLC map packs to keep the experience fresh. We've tried them all and 'Nemesis' was the last one to slide across our table. Expecting more of the same, we dove into the game.

More than just maps..

Map packs are both the gems and turds of the gaming world. They offer new content to our favorite games in order to keep them fresh, but they also take up a ton more of our cash. With the 'Season Pass' deals in effect it is possible to get these things at a prorated price, but we digress. Going back to Nemesis, the DLC premiered for the XB1 in 2015 and it immediately opened up some new doors.

Rather than just dumping a couple of maps on our plate and leaving, Infinity Ward packaged in a little bit of something extra: another chapter in 'Extinction'. Goign back to the world of zombies, especially after duking it out for hours online, is such a welcome reprieve that we didn't realize how much we missed doing it.

While 'Extinction' mode is a solid source of new content, it isn't for everyone. However, the maps are. We started off our tour of the four new maps by heading to Goldrush.

Goldrush.

This giant industrial map is full of surprises and you better keep your eyes peeled while looking for them. There are towers, broken down vehicles, giant indoor bases, and small office buildings to duck into. The map is covered in snow and the killstreak will remind 'Lost' fans of a certain smokey monster. It's not entirely unique as a map but it is tirelessly entertaining.

Dynasty.

Like in 'Ghosts', this map pack takes us all over the world. Dynasty brings us to a small Chinese village, situated conveniently next to a lake. The architecture in this map is traditional Japanese and it is truly beautifully modeled. We see ornate decorations, blossom trees, and tall Japanese towers. Beneath all of this beauty is a map that can get you killed if you don't pay attention.

Showtime.

Ready for a small, chaotic map? You'll be wishing for Shipment ('CoD 4') by the end of your first competition. This small map is themed like a game show and is filled with the wackiness that you'd associate with it. The arena is completely out to get you and you need to always be watching where you walk.

To round out the review we'll touch on the new 'Extinction' extension. 'Call of Duty Aliens: Exodus' is the last chapter in the series. It involves you and your teammates escaping from Earth via a space ship. The mini campaign reminded us of Treyarch's old zombie series but with a little more strategy.

At the end of the day we loved that 'Nemesis' didn't shy away from bringing us some different kinds of entertainment. 'Exodus' is a fun mode that will wash away some of the boredom when multiplayer begins to wear you down. The three different maps are all unique and different from one another. It's a solid experience and one we'd recommend.

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Mar 12, 2015
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