Dead or Alive 5: Last Round - Xbox One

Release Date:

20 February 2015

Also on:

Xbox One PC PS4

Viewing UK:

Also on USA.
7.4

Summary:

In Dead or Alive 5 Last Round, gamers can now choose from 34 characters, including the new additions Honoka and Raidou, and battle in 26 different arenas, including the return of the classic Crimson and Danger Zone stages. Characters also have new costumes and hairstyles, the graphics have been upgraded, and the included DLC offers more than 20 alternate costume sets. Participants will exchange a series of strikes, holds, and throws to outmuscle their opponent.

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Posted:
2015-03-28

Steven_Shaw

Writer

Xbox One

7.4

'Dead or Alive 5: Last Round' on the Xbox One also known as 'DOA 5' is a MMA style fighting simulator designed exclusively for the next gen consoles. The game was developed by Team Ninja and published by Tecmo.

Dead or Alive' has quietly been THE fighting game to play for serious console beat 'em up fanatics. Not 'Mortal Kombat'. Not 'Street Fighter'. The franchise made its debut back in 1996 on the old arcade box units everywhere before being ported over to the PS1. Since then we've seen a title released every year or so all culminating in 'Dead or Alive 5: Last Round'. We should make one thing clear about 'DOA 5' before we get too much further: this is not entirely a new game for the Xbox One. It is a port of an existing title by the same name for the Xbox 360. This naturally means that the experience will be similar for those that have played the 360 version. If this is your first time looking at the title then you have nothing to worry about.

For those of us using the Xbox One disc, instead of the digital download, be prepared for what should be a pretty lengthy installation process. Your disc itself doesn't possess the game itself, instead it has a bunch of security codes that allow your system to access the data. You'll have to wait until the game is completely installed, rather than the typical 10% to 15% needed before you can play. Grab a drink because you will be waiting.

Once past that you are ready to pick your favorite Japanese inspired fighter so you can start slinging punches around. The game itself doesn't feel any different than the 360 version but boy does it look a lot better.

The graphics have been notably upgraded with most of the attention being paid to the quality of the textures. The frame rate is incredible and having everything move so fluidly really shows off what the team of developers were able to do. Seriously, just watch the way some of the female fighters' hair blows in the wind. The animations are crisp and the hits feel even more powerful than ever. Seriously, it is easy to forget how great this game looks when it gets going in full motion. The character models are vividly detailed, though uniquely video game like and their costumes are bright and unique. You have a ton of different fighters to choose from, with all the original 360's ones returning, as well as a pair of extras.

The two new fighters are Honoka and Raidou. Honoka is the stereotypical schoolgirl and she fits every cliche of the archetype. Long socks, short plaid skirt, and a white button up that does nothing to hide her figure. Honoka is an athletic fighter with an interesting array of moves but she is as vanilla and cliche as it gets. We didn't feel inclined to choose her over any of the already more vibrant options. Raidou is a little bit better. he returns from the original 'DOA' in full HD glory. Raidou is dressed in all black with glowing red imbued into his body. He's a big muscular fighter with commanding strong moves. He's also a little boring which sadly makes the two new additions to the game pretty meaningless.

Most of our time was spent in the offline modes, pushing through the story mode. We loved progressing through the game against all of the interesting characters and even the boring ones were fun to play, if only to beat them up. We loved seeing the upgraded polygon count because it really brought out the intense details. Fighters would get scuffed up, sweat would go flying, and the experience would seem more immediate. All of this running in HD at 60 FPS on our big screen television made for a pretty wicked piece of entertainment. The cut scenes themselves were downgraded in FPS, to 45 we believe, but they still did the job to really show the story. There isn't much of a story to see, but still it was a fun way to fight without resorting to repeated 1 v 1 matches in the exhibition type mode.

'DOA 5: Last Round' offers the same complement of game modes that you've always loved in the older entries. You have your classic single player mode, local multiplayer, and even your online match making. Online play for 'Dead or Alive' is probably the bread and butter of the current gen series so it was important that the team got it right. It's all there, which is good, but boy is it buggy.

Our biggest issue with the online modes is that they are all equally buggy. Trying to get matched up with an opponent, which was as easy as a button press before, now takes forever. The console will lock up, kick you out, and just plain have issues trying to connect. Once you are in a fight your best hope is that you finish before it gets glitchy on you. We aren't sure if it was something wrong with the servers or if the game was just bugged. Hopefully a patch will come along that gets it set up correctly.

We really enjoyed our time spent with the game because the core of what it does is done so well. The fights are fluid, fast, and brutal. You don't have to be a button masher in this game because strategy actually makes a difference.

'Dead or Alive 5: Last Round' isn't an entirely unique experience, as we highlighted above. The game is essentially a port of 'Dead or Alive 5: Ultimate' with graphical upgrades and a pair of new characters. That being said, we don't think the game is a bad release at all. For those of us that went straight to the Xbox One, this will likely be our first taste of the fifth entry. If you have previously played 'Ultimate' than you shouldn't stress about picking up this title, unless you want a decent fighter for your XB1 as well. Do not, absolutely not, pick up the game if your goal is online competition. It works better as a buddy brawler than anything at this point.

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Koei Tecmo Games

Release Date:

20/02/2015

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