Football Manager 2011 - PC

Release Date:

05 November 2010

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7.3

Summary:

This game follows in the long tradition, faults and all, of this deservedly well subscribed series, and, even though only a slight improvement on last years offering it is still wonderful entertainment and thankfully takes longer than ninety minutes, extra time and penalty shootouts put together.


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Posted:
2010-12-06

ryan1980

Super Gamer Dude

PC Games

7.7

Football Manager 2011 follows in the long tradition of one of the most successful series of recent years. As in previous years it gives you a version of the football world so detailed that it is rumored that real clubs use its database to scout for players. Whether the rumor is true or not is irrelevant to the game but is a pointer to its accuracy. This attention to detail and a sensible control interface gives you an entertaining game which soon becomes a harmless addiction. I began, in my first run, as manager of unlikely relegation candidates Liverpool FC , how real is that, and ended up playing for half the day.

If you expected the classy looking interface introduced last season you won't be disappointed. It remains as simple as it was then. My first impressions was that it was last year's game release and that was OK until came across some of the poorer aspects the earlier releases in the series which have not yet been sorted out. For instance the press conferences remain dull and repetitive, they involve answering effectively the same old questions with the same unsubtle answers. This is a shame because part of the charisma of a manager, love him or hate him, is his public image generated by such encounters with the media. The same with team pep talks, which involve selecting one of five cries of encouragement to shout at your players. It's a boring but traditional, and pretty pointless part of the pre-match staging. The 3D match engine is still nearly as hopeless as it ever was, but some new player animations have been added and it looks marginally better than it did before. But it can be switched off.

Luckily there are a couple of improvements that help make up for the above failings. One of the most welcome is the change to the previously plodding method of negotiating contracts to make the process less of a chore. Getting big name players to put their cross on the paper can be difficult, not surprisingly, given the giant egos involved and the attendant press speculation, let alone the financial side of thing. In previous versions it was done by the manager offering a player terms, and a few days later his agent would get back to you either agreeing, refusing or requesting continuing negotiations. It is now a much quicker process, between just the manager and the player's agent. While on the subject of agents, this time around these, in real life, often deeply unpopular, even though usually unseen individuals, are not just nameless and faceless abstract beings but have distinctive and varying personalities. The hundreds of agents in the game, none of them real I am told, have lists of clients, as well as stats for their own willingness to tout players, their fees, and their negotiating methods and abilities.

This game follows in the long tradition, faults and all, of this deservedly well subscribed series, and, even though only a slight improvement on last years offering it is still wonderful entertainment and thankfully takes longer than ninety minutes, extra time and penalty shootouts put together. Its certainly a game of five halves and well on target.

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Release Date:

05/11/2010

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