Tom Clancy's Ghost Recon: Shadow Wars - 3DS

Release Date:

25 March 2011

Viewing UK:

Also on USA.
7.6

Summary:

Tom Clancy's Ghost Recon: Shadow Wars offers 3D action as they put together an elite special ops team to take down a Russian ultranationalist. In the "Story" mode, players assume command of the Ghosts and head across the vast and varied Russian landscape, from the deserts of Kazakhstan to the Siberian tundra, in an attempt to track down and destroy the "Dead Hand" bases that madman Yuri Treskayev is using to build his army of drones. There are 37 missions in all, interspersed with 3D cut-scenes, and players can choose to take charge of six different character classes: Commandos, Snipers, Engineers, Gunners, Medics, and Recon. New resources, skills, and gear become available as gamers complete each mission. Multiplayer fans can also pass their 3DS back and forth between a friend in 11 one-on-one duel maps.

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Details

  • Developer(s):
    • Ubisoft
  • Publisher(s):
    • Ubisoft
  • Release Date(s):
    • 25 March, 2011
  • PEGI Rating:
    • 16
  • Series:
    • Tom Clancy's Ghost Recon
  • Mode(s):
    • Single-player
    • 1-vs-1 Multiplayer Mode (Same Console)
  • Not Compatible:
    • Download Play
    • StreetPass
    • SpotPass
    • Internet
    • Local Play
  • 3D Mode:
    • Yes

Technical Information

  • Average Playing Time:
    • 38 Hours
avatar name

Posted:
2013-03-21

Mbradshaw

Super Gamer Dude

3DS

7.3

Tom Clancy's Ghost Recon Shadow Wars for the 3DS is not what you would think it is at first glace. It isn't a first-person shooter, and you certainly don't need to understand or have played any of the other games in the Ghost Recon series. Ghost Recon Shadow Wars is a TBS (turn-based strategy) game that is reminiscent of Final Fantasy Tactics, or the Advance Wars and Fire Emblem series. Developed and released by Ubisoft, it made its debut in 2011 with generally decent reviews by the critics. Surprisingly, it's actually pretty good. Fun gameplay and good use of tactics make up for uninteresting characters with bad voice acting, an unoriginal campaign and cartoon graphics.

It's a good thing that the voice acting in Ghost Recon: Shadow Wars isn't the most important or defining characteristic, because it's absolutely horrible. The characters are flat, stereotypical and basically uninteresting, filling in roles that show the lack of thought or care put into the story.

The plot for the campaign is easily forgettable; it's the future and there's a problem with Russia. Despite the solid gameplay, mission objectives during the campaign aren't variable, and this can lead to boredom due to the 20+ hours necessary to complete what might actually be a campaign that's a bit too long.

Good strategy is key in this game, and despite the repetitiveness of the campaign, gameplay is great. Turn-based strategy can be a hard genre to make a good game in, but Ghost Recon didn't stray far from the mark on this one. You move each of your "Ghosts" (soldiers) through a battlefield that is marked by a grid. Terrain has a significant impact on battle strategy, as does the high ground. Games like this will remind you of chess, but a lot more graphically interesting and with guns (in this case).

Ghosts come in several different classes, and you have to pick and choose which ones to take with you on any given mission. This adds another level of complexity to mission planning and strategic planning; it's necessary to plan ahead of time a general strategy for each level and then bring the correct soldiers with you to get the job done. There is also an element that hasn't been seen in turn-based games before: supporting fire. If you have troops positioned in a position to do so, an enemy firing on one of your men will be shot back at by the soldiers that are able to.

There is also an option after you beat the campaign to play several bonus stages. Surprisingly, these missions are, in a lot of ways, better than what the campaign has to offer. That's mostly because while the objectives for the campaign can start to feel repetitive, the objectives in this bonus content are more varied and entertaining.

The graphics for the game are simply cartoons. This isn't really a problem for this genre of game, but it will be a disappointment if you're expecting them to do anything spectacular with the 3DS' graphical capabilities. There is hardly a difference between having the 3D on or off, other than the well-known 3D side-effect of having your battery life run out quickly.

Overall, Ghost Recon Shadow Wars is a better game than you might expect. It earned a Metacritic score of 77/100.

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By:

Ubisoft

Release Date:

25/03/2011

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