Harry Potter can be entertaining but it’s not a game you can look forward to playing. The gameplay has not given much importance to the real story. Over all, Harry Potter and the Deathly Hallows is a game good for a one-time play.
Most of the younger generation today knows Harry Potter; the boy who has survived the attack of he-who-must-not-be-named, Voldemort. From books to movies, Harry Potter has put us under his spell and has led us to believe, at some point, that magic does occur. However, will the spell-binding trance still work with the Harry Potter and the Deathly Hallows game?
Much to my disappointment, the game has failed to emphasize what the story is. No more school adventures or any moments that one fancies about the story; Harry Potter and the Deathly Hallows has just turned Harry’s world into a dull experience.
The game centers on Harry, Ron, and Hermione struggling to find Voldemort’s Horcruxes who is unsuccessfully represented here and so far-fetched from what the JK Rowling has written in his book. For starters, the game failed to give a thorough explanation on why these characters are battling. Character models have awkward movements, strange appearances at times and an out-of-sync speech, which is extremely hilarious and disappointing. Annoyingly repetitive, Ron seems to fancy yelling “We can’t do this!” in every encountered battle.
There is no question regarding the gameplay; it is truly fun – for the most part, anyway. The over-the-shoulder perspective, targeting system and cover mechanics make the third person view come in handy. Combats are free-flowing, which I guess has its merits but it’s also the reason I get a little frustrated when the camera becomes uncooperative. Moving in and out within the small spaces in the game is another reason why the camera becomes literally one of your enemies.
Harry fights using spells. Spells, like Expecto Patronum, are increased and unlocked as Harry levels up. Gathered spells are placed in a spell wheel, which you can view using the right bumper or in the radial menu. The problem with using spells in the game occurs when you use it to defeat Death Eaters, Inferi, and Snatchers. You sometimes get confused where your spells and enemies’ spells are going.
Targeting system works perfectly well in the game – very responsive and precise. Compared to previous Harry Potter games, the Deathly Hallows leans more on the combating feature. No puzzles, though there are four mini games you have to get through during the game but which do not have any relation to the real story. Tiresome and pointless, these mini games are just a waste of time. Also in the challenge mode, 20 task-based games can be played in easy, medium, and hard levels.
There are constant bugs in the game like invisible walls and the Al, Death Eater. If you are keen enough, you may notice that the Death Eater and Snatchers have three different models and somehow no difference with the main characters. Basically, you are fighting off clones all throughout the game. This isn’t Star Wars yet.
To compare Harry’s character in the book and Harry in this game, the resulting video game character do not fully fit the bill. Though the game has a few glitches, there are two things that really impressed me. The first is Harry’s invisibility cloak. Pressing the triangle button, Harry can go under his cloak to retrieve some items without being visible; thus, kept safe from any battle. Hearing soft panting under the cloak is simply amazing! This has at least lent some astonishing and catchy scenes to the Deathly Hallow story.
To summarize things up, Harry Potter can be entertaining but it’s not the game you can look forward to playing. The gameplay has not given much importance to the real story. Over all, Harry Potter and the Deathly Hallows is a game good for a one-time play.