The Lord of the Rings: Aragorn's Quest - Wii

Release Date:

29 October 2010

Also on:

Nintendo Wii DS PS3 PSP

Viewing UK:

Also on USA.


The Lord of the Rings: Aragorn's Quest is an action role-playing game set in a colorful rendition of Middle-earth. From a third-person perspective, players take the role of the great hero, in his adventures as Strider, the Ranger of the North, through his defining moments as King in the final battle for Gondor. The hero faces Sauron's evil minions and monsters, on horseback and on foot, winning treasures and ability-boosting artifacts. In the Wii edition of the game, players wield the Wii Remote as a sword and the Nunchuk controller as a shield. From mission to mission, the game's plot unfolds in the recollections of the hobbit Samwise Gamgee, who recalls the great adventures of Aragorn and the War of the Ring for his family in a campfire story.

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Nintendo Wii


The Lord of the Rings, Aragorn's Quest was developed by Headstrong Games and released by Warner Brothers Interactive Entertainment on September 14, 2010. Reviews of the game were mostly mixed, earning an aggregate score of 58/100 on Metacritic. The game features Zelda-style gameplay, although players have complained of too many item fetch quests and some repetitiveness. Graphics are decent, but not spectacular;but for the Wii it does very well, especially when having many characters on-screen at one time, something the Wii has historically been bad at handling.

The game is based on the books and movies, with Sam, whose voice is done by the original actor in the films, Sean Astin, telling his children the stories of the Fellowship of the Ring.

Controls on the Wii are responsive and accurate, making the action parts of the game, of which there are plenty, feel absolutely excellent. This takes some of the edge off the pain in the early half of the game, which feels like it goes overboard with fetch quests, go to one area of the map, pick up a certain item, bring it back.

As the game goes on and your abilities expand, it starts to feel more and more like a Zelda title with a Lord of the Rings skin. This isn't necessarily a bad thing, as Zelda is an excellent franchise after all, and Lord of the Rings could have been an excellent setting.

The reason the game isn't better, or better reviewed, for that matter, is that it doesn't draw you in like a Zelda game. Many of the quests seem pointless and don't seem to further the plot, and the game occasionally feels graphically lost and it wavers between cartoons and realism.

By the standards of the Wii, the graphics are great. Even in late game, with many enemies and allies fighting it out on-screen, there is virtually no loss of frames or tearing, a problem that other Wii titles have struggled with.

Gameplay is centered around melee combat. After a while, it starts to feel somewhat monotonous, as it doesn't diverge from that much except for occasional missions wherein you must keep allies alive or complete similar objectives.

Cooperative play in Lord of the Rings, Aragorn's Quest isn't only possible, it's encouraged. A second player can start playing anytime, joining in as Gandalf, and because there are certain tasks that can only be accomplished by Gandalf the wizard, it appears that the game was designed specifically with cooperative play in mind. Note that the things he can do aren't necessary for game completion, you can play perfectly well by yourself.

Reviewers of the game were mostly neutral, earning Aragorn's Quest mostly mixed reviews. IGN gave the game a notably higher score than average, 7/10, citing only the repetitiveness and poor port to the PS3 as downsides. On the other hand, GameZone stated that both the combat and some quests were mostly pointless, and that Tolkien deserved better. Overall, this is a decent game but will mainly appeal to the many fans of the series.

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Jan 16, 2014

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