One of the coolest aspects of this game came after you were finished with the primary campaign. In the level editor you were able to put to use all of your creativity in order to create the most fun and difficult level possible. Sharing the level through Nintendo's online network was a breeze.
Mario vs. Donkey Kong: Tipping Stars is a 2015 puzzle video game for the Nintendo 3DS, and this title is the sixth game in the Mario vs. Donkey Kong series. It was released in March 5 2015 and published and developed by Nintendo.
Nintendo has a stranglehold on what it does with its star IPs. One of the longest running video game characters of all time is Mario and, alongside him, is old pal Donkey Kong. The two iconic characters have quite a varied history behind them as they have co-starred in numerous titles along the way. Our most recent release, based on the two Nintendo juggernauts, is 'Mario Vs. Donkey Kong: Tripping Stars'. The title released for the Nintendo 3DS and the Nintendo Wii U to almost immediate critical acclaim. As unabashed Nintendo fanboys we were hard pressed on deciding which console to pick the title up for. Ultimately we chose to pick up 'Mario Vs. Donkey Kong: Tripping Stars' for our 3DS in order to see how the handheld console pushed the game.
Mario has done a little bit of everything during his time as the savior of Mushroom Kingdom. He's saved Princess Peach (...more than a few times). He's gone on to star in every competitive sport available. he's been saved by Luigi. He's traveled through time. He's even gotten his own disastrous live action film. Well, now things are going to amazingly change. In 'Mario Vs. Donkey Kong: Tripping Stars', the focus of the game is on Mario's little henchmen: lemming like mini-robot Marios.
A mere glance at the back cover of 'Tipping Stars' will reveal to you that this is no regular Mario game. Instead, this is a game based around small yet numerous levels, strategy, and a keen eye for puzzle solving. THe point of 'Tipping Stars' is for you to help navigate your tiny robot Marios across a a level laden with traps and puzzles. You'll command more than just Mario, though. Many of Mushroom Kingdom's finest make their appearance and are usable in the game. You will use the touch screen to edit the levels in live action in order to help your robotic buddies get to the finish line. This involves building bridges, creating elevators, adding bouncing springs, and so much more. Along the way your guys will collect coins and items in order to increase their score.
The game sounds a little bit like a modified 'Angry Birds' title. The two definitely share similarities and we can thank the Apps crowd for the innovation behind this title. With every level being bite sized, Nintendo allows users to focus on finding perfection. Sure you may beat the level on your first try but did you max out all of the collectibles? Did you beat the level as quickly as possible? with a short level you can jump back to the beginning and use any new found knowledge to your advantage.
The primary game mode has you playing through 48 levels of mini Mario insanity. These levels range from the obscenely easy, at least at the beginning of the game, all the way to the head scratching difficult. Logical players who take immediately to the style of game will be able to finish it in a day, while those of us who are prone to getting stuck and giving up will likely take a bit longer. Much like those popular App games, you are awarded different prizes for beating each level. Beat the level perfectly and you'll be marked 'Gold'. Do it OK and you'll get silver, and so on and so forth.
If you happen to own both a Nintendo 3DS and a Nintendo Wii U then your purchase will net you both copies of the game. this is Nintendo's first foray into the cross purchase platform that will likely become increasingly popular. We happened to have both consoles but we wanted to give our first run through to the 3DS.
One of the more fun parts of the game comes at the end of every World that you enter. here you'll run into the bosses of the World. These bosses are typically demonized versions of your own mini robots. They add a bunch of speed and intensity to a game that is, for the most part, pretty relaxed. This is one of the only times that the game really changes its pace and tone.
One of the coolest aspects of this game came after you were finished with the primary campaign. In the level editor you were able to put to use all of your creativity in order to create the most fun and difficult level possible. Sharing the level through Nintendo's online network was a breeze. There is a reason to do this, outside of mere creativity, as you are rewarded if you do a popular job. Other players who test your created level can 'like' it or even tip you with bonus stars. These bonus stars can be used to unlock more miniature toy soldiers or new parts of the level to use in your designs. This incentive should drive the creativity of players for quite awhile as this game will no doubt have quite a bit of longevity to it.
For fans of the Mario franchise this is a must add to the video game library. The game caters to fans of the franchise by putting in just about every major player that has come along int he past couple of decades. You'll see your favorite enemies reprise their roles as obstacles in the different levels. You'll also see many old allies end up as your little toy soldiers. The levels are designed and fit perfectly with the Mario mood that we've come to enjoy: bright colors, sharp animations, and every frame leaks all the fun that you could have.
There were very few issues to mention to potential gamers. The beginning was a little bit too simple but things quickly heated up. I guess that the story mode itself is short for those of us who want deep content, but there is still more than enough to chew on with the additional creative mode. For fans of the Mario franchise, Mario vs. Donkey Kong: Tipping Stars on the 3DS is a worthy choice.