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Posted:
2014-11-02

rogerbunce

Super Gamer Dude

Xbox One

8.1

'Sniper Elite III' on the Xbox One is the third installment in the video game series, the game is a first-person action shooter which was published by 505 Games and developed by Rebellion Developments for the Xbox One.

The Sniper Elite series originates with the company Rebellion Developments who also made the first two titles. Throughout the first three games of the series they have released their product for just about every major market console around, including the Xbox One and PS4 with their most recent release, Sniper Elite III. The third installment of the Sniper Elite series is set several years prior to the exploits of the second game. We get to follow our man, Karl Fairburne, as he does the work that only he can do in World War II. The story isn't particularly invigorating, rehashing several common World War II tropes that we've seen before, but it does appropriately set the mood. 'Sniper Elite III' does a ton of stuff right but there are still some problems with this new shiny package. Let's take a look at what you need to know about 'Sniper Elite III'.

If you spent much time playing Sniper Elite II then you know that there were some major problems with the core of the game. The linear story telling felt restrictive and the stiffness of the gameplay often overshadowed some of the really cool elements at play. Elite V3 immediately sought to change the tenor of the series by creating a big spectacled, free reign sort of war game. Don't get us wrong though, even with improvements to certain 'shiny' aspects of the game the core still resides between the cross hairs of our hero.

When your game is based on a single gameplay mechanic rather than any other overarching element you need to make sure that you do things right. The core element of 'Sniper Elite III' is the dramatic, almost pornographic nature of the sniper kills. In V3 you can slow down time in order to properly aim your rifle. Following your special aiming capabilities is a slowed down bullet tracking system that allows you to experience the thrill of your kill in first person. The bullet flies, your enemy seems trapped, and in a moment it all ends for them. Why would you ever use another gun with this at your disposal?

While your objectives rarely change throughout the game the way in which you do them is much more entertaining than in past passages. Your trip through South Africa is less constrictive than you might think. Players are given a relatively free rein to explore the world and take out zombies in any which way that they feel like. This is a part of war that is rarely ever touched upon in other games detailing the era and, because of that, it feels refreshing and new--even if the story that goes underneath it seems laughable due to cliches and cheesy writing. Part of the appeal is just how large each level is that you will experience. You no longer see clearly delineated paths to follow and each level is big enough to keep you on the edge of your toes. You never know when you'll turn a corner in the bush only to be brought face to face with a German motor pool.

The campaign of 'Sniper Elite III' consists of eight different levels with each level lasting around an hour or two of total play time. The investment in this play time includes the numerous re-starts that you will be forced to undertake thanks to the sheer difficulty of your tasks at hand. Whether you have to destroy motorized vehicles or go all tactical by steeling secret documents, your job will always be hard. Accidents happen and you won't always have the drop on your enemy. So get used to optimizing your playing abilities in order to get the most out of your fresh spawns, you'll definitely need them.

The AI that you will experience in Elite III ranges on the scale of 'Lazy' all the way to 'Way too competent'. In fact enemy guards are so adept at spotting your soldier that you are forced to take things slow. This is also encouraged by your style of fighting: with a sniper rifle. The stealth element never takes center stage, not completely anyway, but it does add some much needed gravitas to the game.

'Sniper Elite III' on the Xbox One is an uneven experience that dabbles in excellence. There are moments of pure joy that are immediately weighed down by a laughable script and poor voice acting. All in all you get what's on the cover with this game and that's all you can ask for.

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Posted:
2010-09-21

rogerbunce

Super Gamer Dude

Nintendo Wii

7.5

The Beatles Rock Band On the Wii is another project of Rock Band that follows suit to the new era of full band rhythm of games, but Beatles stand out from the rest of the competition as it is the only one with a real life band. The all Beatles play list has made a sense of strong continuity between the songs, while maintaining the musical diversity enough to keep things interesting and varied. Rock out as one of the Fab 4 in the Story Mode, and you’ll unlock a bevy of photographs and videos that translates the humanity of the larger than life members of The Beatles.

The Story Mode starts with a theatrical trailer that will give you a brief history and insight into the Beatles’ musical and artistic careers. As you progress in the game, the connection between you players and the band members is reinforced as you play in legendary venues. Cut scenes bring to life and bridge the chapters in the Story Mode while unlockable photos and video clips provide snippets from the Beatles’ career. Plating along the songs gives you a visual treat as well due to the artistic elements incorporated. Each song has a one of a kind video that accompanies it, and it reflects the song’s themes and its place in the career of the Beatles.

Of course, by playing this version of Rock Band, only Beatles content is entertained. There is no character creation, you cannot customize the looks of the band members and songs previously downloaded won’t work in this version. There are cooperative and competitive online modes, but as with all Rock Band games, they all shine singularly. The most significant new game play feature is the vocal harmonies.

Before you play the song, you choose which of the two vocal harmonies you are: either solo or harmonies. Harmony parts are displayed in the same area as the lead vocals. Visually, the differentiation did a great job, but it’s up to you to sing them. If you have trouble harmonizing, there is a practice mode available to sort things out. You can highlight the part you want to learn, and then you can drop the pitch out to make sure you got it.

This game is already great since the Beatles and their music legacy is great; but the real exquisiteness has been captured by the way it causes excitement playing as a united band. The Beatles Rock Band is not just about playing their music; it transcends into a more personal level and knits your band mates closer.

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Posted:
2013-03-18

rogerbunce

Super Gamer Dude

Wii U

7.8

Injustice Gods Among Us is the next big fighting game of 2013 for the Wii U. This game is a two dimensional fighter with three dimensional graphics and takes place in the DC Comics universe. The game is being developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. Injustice Gods Among Us runs on the Unreal 3 Engine and is expected to hit stores in the beginning of April 2013.

This game is a standard fighting game where one player is in combat against another. You can choose from some of your favorite super heroes or villains from the DC Comics universe such as Batman, Flash, Green Arrow, Superman, Joker, Lex Luther, Green Lantern, Nightwing and WonderWoman. The goal is to attack your opponent and gradually take their life away until their health depletes to zero. You can perform combo attacks to deal heavier damage to opponents in order to make their life deplete at a faster rate.

Expect to see an interesting story when you play as the developers obviously sat down and really went into the background of some of the DC Comics characters, and so were able to return to stories that long time fans can appreciate. Even if you are only familiar with the basic story lines you will still be interested by the plots that develop as the game progresses. This fighting game is supposed to be set apart from others by providing a quality story line that seems to be lacking in other fighting games.

The Wii U will give this game superior graphics, but there are no current plans to utilize the motion sensor technology from the Wii U console, but that could change in the future. For now, expect to get standard gameplay as you would from the Xbox 360 and the Playstation 3 console. Keep in mind that there is going to be downloadable content in the future after the game's release, so never count out the idea that motion technology might be implemented into the game later on.

The creators of this game are the same team that made the latest Mortal Kombat game, Mortal Kombat 9, and those that felt Mortal Kombat was fun will find this game even more entertaining.

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Posted:
2013-03-07

rogerbunce

Super Gamer Dude

PC Games

8.1

F1 2012 for the PC is a Formula One racing game that is brought to us by Codemasters. The game is the third that Codemasters has created for the F1 genre, after they completed F1 2010 and F1 2011. The game has received mostly positive reviews, particularly when compared to the previous versions. We will take a look at the game modes, some changes compared to F1 2011, and what is still flawed in this great looking Formula 1 game.

F1 2012 has several game modes. The simplest game mode is the Single Race, where you can choose any of the official 2012 F1 races and drive there as a race weekend. You can also choose any of the drivers that were part of the 2012 F1 world championship. The race settings can be altered, which includes the difficulty, what rules are active, how long the race is, and what the weather is like. This ability to adjust and customize is what makes this game so great.

Another game mode is the Career Mode. In a change from F1 2011, the career mode now has two separate routes. The first is the traditional career where you can change your team after each season, depending on how well you have done. The second is the "Rival Challenge", where you pick a rival on the grid. If you beat that rival in the next three races, you get to take their race seat. So, even if you are with the worst team on the grid, you can challenge someone like Vettel or Alonso. If you beat them over three races, you will find yourself in the Red Bull or Ferrari.

Challenge Mode is another interesting edition to F1 2012. As there were so many past champions on the 2012 F1 grid, the game decided to take advantage of that. Each challenge has you pitted against a F1 champion. Your goal is to beat them and win the challenge. You can do this in three difficulty settings. Once you win the challenge, you move onto a harder challenge. The challenges go on until you meet 7 time champion Michael Schumacher for the final challenge.

The online mode for F1 2012 is decent but it is nothing to rave about. There are very few games going on and mostly you will have to get a group of friends together who can set up an online game through Steam. This is what most choose to do, as the regular online games can be very unpredictable.

Many people have plenty of issues with this game and some of those comments are warranted. The rules are still not implemented well, particularly in online situations. There are times when someone will take your car out completely, but you will also get a penalty as a result of the crash. Tire wear is still a problem, especially in wet conditions.

The best improvement from F1 2011 is the handling. It feels more real and it is very sensitive to changes that are made to the car. This makes F1 2012 the best simulation to date, even if there are still chinks in the armor.

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Posted:
2013-03-07

rogerbunce

Super Gamer Dude

PC Games

8.6

The FIFA games have been running for years. In fact, they are by far the most popular soccer game across any platform for the past decade. FIFA 13 is the latest version of this game and the PC version is very similar to that on the Xbox 360 and the PS3. Let us take a run through of the different game modes, changes from FIFA 12, and what the overall impression of this game is.

Game Modes

Single Game:

The exhibition game can be played at any time and can be played against the computer or versus other people, through different controllers. Users can choose any team they want from various leagues around the world. International teams can also be selected on FIFA 13. The game updates player ability statistics every week, corresponding to their real life performances. If a player does well, his stats go up and vice versa. This adds an element of reality to FIFA 13 that was not there in FIFA games a few years ago.

Manager Mode:

This is the best mode for those who want to delve deep into the game with a particular team. It allows you to choose the players you want on your team, as you can buy and sell at will depending on the team's budget. You can take your club to glory, or give unexpected success to a team that typically languishes in mid table.
The manager mode can also be applied in a different way, where you are one particular player. This is enticing as you can play as one individual, while the computer takes care of everyone else.

Pro Mode:

This is the FIFA 13 game mode that allows users to create their own player. Everything on the player can be changed and customized, down to the eyebrows and hair color. Then, your player will start up at a team and your job is to improve him. This is done by completing challenges and playing well in games. As the seasons go by, your player will become better and more important to the team he is with.

Online Seasons:

This is the mode that is most popular with FIFA users. It is the easiest online mode, where you simply play single games against other people around the world. You can choose any of the teams available in the regular exhibition mode. The seasons are structured so that you begin in division 10 and have the task of getting up to division 1. The better you do, the higher you will be on the FIFA leader boards.


Overall Impression:

This is a game with the utmost detail when it comes to soccer. Every touch, pass, cross and shot can be customized in different ways. Players have traits that are unique to them and stadiums bear an uncanny resemblance to the real life things. All of this combines gives FIFA 13 the title of the best soccer game to ever be created. We can only wonder how good FIFA 14 will be.

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Posted:
2013-03-07

rogerbunce

Super Gamer Dude

PC Games

6.4

FIFA Manager 13 is the latest management game for football/soccer and it is produced by EA Sports. The game has the FIFA tag on it, but it is very different from the regular FIFA games. This game is more about the controlling of a team than about playing the game yourself. However, there is plenty for football fans to enjoy with this edition. Here is a look at the game modes and how FIFA Manager is played.

Gameplay:

FIFA Manager 13 is based on managing a football club. This game allows you to manage clubs in all the major footballing countries, such as England, France, Germany, Portugal, Spain, Scotland, Brazil, or even the United States. It does not matter what type of team you choose, the challenge is just as great. Whether you are chasing the treble with Real Madrid or Barcelona, or trying to avoid relegation with Wigan or Reading, the game is just as difficult.

This game is all about managing the resources you have at the team and using them in the right manner. You will have to buy and sell players at will, to make the team exactly how you want it. Transfers are very realistic, so you will have to keep that in mind. For example, a team such as Blackburn will not be able to attract Cristiano Ronaldo to their team. You have to keep in mind the team's reputation as well as the finances when you are making transfers.

Another key element to this game is the tactics and formation you use. This has to be spot on, or you will not get the best possible results. You might have a favorite formation that you always use, or different systems for various teams and situations. Either way, the options are all there. Make sure the tactics you use are right for the group of players at your disposal.

The game has improved from the previous versions in many ways. The transfers are more realistic and there are more details in terms of instructions you can give out. Remember that what you say to players will effect their morale and performance.

Match Engine:

The FIFA Manager 13 engine is very advanced for a management game. Think of it as you are running FIFA 2005 or 2006 when you watch a match. There is the ability to play in the match, but most people prefer to watching their team and making changes the way a manager would. This combination of match time experience and tactical possibilities is what makes FIFA Manager 13 such a popular game.

FIFA Manager has always lagged behind Football Manager, but with this edition it seems as if FIFA is making a comeback in this genre as well. With a few more tweaks in time for FIFA Manager 14, the game will be a serious rival to FM. Right now this is the second best management game for football fans, but it is still a very good game in its own right.

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Posted:
2013-03-07

rogerbunce

Super Gamer Dude

PC Games

7.5

If you are a fan of the beautiful game, then you will be a fan of Football Manager 2013 on the PC. This is a football/soccer simulation management game that has been around for longer than a decade. The game centers around the ability of the player to control a club or international team anywhere in the world with the utmost detail. We will look at the various game modes and what this game has to offer compared to previous versions.

Game Modes:

Traditional Football Manager Experience:

This is the game as we have known it for the past few years. Every detail is there and you can control a club as much as you want. When you think of control, it means everything from the staff, the finances, what players are bought and sold, how the team trains, and what strategies are used during the games.

All of these elements can be controlled and the game can be viewed through the 3D match engine. This engine is where Sports Interactive have done great work in the past 5 years. This game has gone from having an engine where circles were used as the players to having real simulation that is almost as realistic as football video games.

The game can theoretically go on forever, particularly as each year is very time consuming and takes a while to complete. There are players who have the game going until the year 2050 and onward. At this point, players will generate on a random basis around the world. These "regens" will make up the game when every current player has retired.

Streamlined Football Manager Experience:

This is for the person who does not have a lot of time, or is new to the Football Manager series. The streamlined version allows for the game to be played at a much faster pace. A season can be done in the third of a time that the regular game would take. This is because more details are automated and you just have a few decisions to make. This is a good version of the game, but it is definitely not what die hard FM fans will be playing.


Improvements Since FM 2012:

The game has gone leaps and bounds this year, especially in the interface. It is all new and it is a lot easier to navigate through. Tactics are more detailed, as are the instructions that are given in game and at half time. Transfers have also been overhauled and the fees associated are more realistic. The wages that players demand are slightly less absurd than 2012, but they are still rather high.

Overall Impression:

This is definitely not an easy game to play, particularly the regular version. It is detail oriented and demands a lot of time be given to it. For fans of football, this game is heaven. It can keep you busy for hours at a time. For casual fans, the new streamlined game mode will be a true blessing.

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Posted:
2014-03-15

rogerbunce

Super Gamer Dude

PC Games

8.0

Medal of Honor: Warfighter is the follow-up to EA’s Medal of Honor series reboot of 2010. That game was not a critical success but was still a solid first attempt to bring the franchise back to it’s former glory. Developer Danger Close is ready for round 2 with Medal of Honor: Warfighter. How did they fair this time around? Read on to find out.

Single Player: 8/10

The single player in Medal of Honor: Warfighter is a rather short experience. Even novice first-person shooter players should be able to wrap the whole thing up in less than 12 hours. Veterans of the genre shouldn’t have any trouble beating the game in five to seven hours. The graphics you’ll find in the single player are first rate, and better than those in multiplayer for some reason. The opening cinematic goes directly from cut-scene to player control and if you’re not careful you’ll miss the cut because there is little drop in graphical quality from cut-scene to gameplay. The sound is also very good and really does a great job of making you feel like you’re on the battlefield. Each primary and secondary weapon has it’s own unique sound which you’ll come to easily recognize with no visual help. I don’t really want to go into very much detail with the narrative in single player since it’s a really interesting story that I don’t want to spoil. As much as I would love to give the single player a ten because of how interesting and exciting it is, I just can’t justify it since it’s over so fast.

Multiplayer: 8/10

This is where most gamers will spend the majority of their time with Medal of Honor: Warfighter, and any first-person shooter really. I usually don’t like to start a review section off with a complaint, but I have to express my disappointment with the maps in multiplayer. Don’t get me wrong the maps have good flow and look tremendous. My problem is the lack of maps, with Warfighter featuring only eight. That pales in comparison to the 16 released with each year’s new Call of Duty game. My only other complaint with the multiplayer is the poor damage dished out by the shotguns. Unless you’re at point-blank range you can absolutely forget getting a one-hit kill. I know shotguns are supposed to be short-range weapons but surely you could kill someone from three feet away with a buckshot blast.

By far the best aspect of the multiplayer is that it does really go a long way to instill a sense of brotherhood among teammates that you just don’t find in enough first-person shooters. Teammates will provide health and ammo for each other and if only one player is alive, the respawning teammate spawns on him. This works great as long as your teammate is willing to recognize the situation and adjust his position accordingly. If he's taking heavy fire and won't take cover as you spawn, you may be dead before your character model's feet hit the ground. You'll also earn points for everything your partner does right. It all goes back to that brotherhood thing I was talking about earlier. Help your teammate and help yourself.

Final Score: 8/10

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Posted:
2014-11-02

rogerbunce

Super Gamer Dude

Xbox 360

8.1

The Sniper Elite series originates with the company Rebellion Developments. Throughout the first three games of the series they have released their product for just about every major market console around, including the Xbox One and PS4 with their most recent release, Sniper Elite III. The third installment of the Sniper Elite series is set several years prior to the exploits of the second game. We get to follow our man, Karl Fairburne, as he does the work that only he can do in World War II. The story isn't particularly invigorating, rehashing several common World War II tropes that we've seen before, but it does appropriately set the mood. Sniper Elite III does a ton of stuff right but there are still some problems with this new shiny package. Let's take a look at what you need to know about Sniper Elite III.

If you spent much time playing Sniper Elite II then you know that there were some major problems with the core of the game. The linear story telling felt restrictive and the stiffness of the gameplay often overshadowed some of the really cool elements at play. Elite V3 immediately sought to change the tenor of the series by creating a big spectacled, free reign sort of war game. Don't get us wrong though, even with improvements to certain 'shiny' aspects of the game the core still resides between the cross hairs of our hero.

When your game is based on a single gameplay mechanic rather than any other overarching element you need to make sure that you do things right. The core element of Sniper Elite III is the dramatic, almost pornographic nature of the sniper kills. In V3 you can slow down time in order to properly aim your rifle. Following your special aiming capabilities is a slowed down bullet tracking system that allows you to experience the thrill of your kill in first person. The bullet flies, your enemy seems trapped, and in a moment it all ends for them. Why would you ever use another gun with this at your disposal?

While your objectives rarely change throughout the game the way in which you do them is much more entertaining than in past passages. Your trip through South Africa is less constrictive than you might think. Players are given a relatively free rein to explore the world and take out zombies in any which way that they feel like. This is a part of war that is rarely ever touched upon in other games detailing the era and, because of that, it feels refreshing and new--even if the story that goes underneath it seems laughable due to cliches and cheesy writing. Part of the appeal is just how large each level is that you will experience. You no longer see clearly delineated paths to follow and each level is big enough to keep you on the edge of your toes. You never know when you'll turn a corner in the bush only to be brought face to face with a German motor pool.

The campaign of Sniper Elite III consists of eight different levels with each level lasting around an hour or two of total play time. The investment in this play time includes the numerous re-starts that you will be forced to undertake thanks to the sheer difficulty of your tasks at hand. Whether you have to destroy motorized vehicles or go all tactical by steeling secret documents, your job will always be hard. Accidents happen and you won't always have the drop on your enemy. So get used to optimizing your playing abilities in order to get the most out of your fresh spawns, you'll definitely need them.

The AI that you will experience in Elite III ranges on the scale of 'Lazy' all the way to 'Way too competent'. In fact enemy guards are so adept at spotting your soldier that you are forced to take things slow. This is also encouraged by your style of fighting: with a sniper rifle. The stealth element never takes center stage, not completely anyway, but it does add some much needed gravitas to the game.

Sniper Elite III is an uneven experience that dabbles in excellence. There are moments of pure joy that are immediately weighed down by a laughable script and poor voice acting. All in all you get what's on the cover with this game and that's all you can ask for.

avatar name

Posted:
2014-11-02

rogerbunce

Super Gamer Dude

PlayStation 3

8.1

The Sniper Elite series originates with the company Rebellion Developments. Throughout the first three games of the series they have released their product for just about every major market console around, including the Xbox One and PS4 with their most recent release, Sniper Elite III. The third installment of the Sniper Elite series is set several years prior to the exploits of the second game. We get to follow our man, Karl Fairburne, as he does the work that only he can do in World War II. The story isn't particularly invigorating, rehashing several common World War II tropes that we've seen before, but it does appropriately set the mood. Sniper Elite III does a ton of stuff right but there are still some problems with this new shiny package. Let's take a look at what you need to know about Sniper Elite III.

If you spent much time playing Sniper Elite II then you know that there were some major problems with the core of the game. The linear story telling felt restrictive and the stiffness of the gameplay often overshadowed some of the really cool elements at play. Elite V3 immediately sought to change the tenor of the series by creating a big spectacled, free reign sort of war game. Don't get us wrong though, even with improvements to certain 'shiny' aspects of the game the core still resides between the cross hairs of our hero.

When your game is based on a single gameplay mechanic rather than any other overarching element you need to make sure that you do things right. The core element of Sniper Elite III is the dramatic, almost pornographic nature of the sniper kills. In V3 you can slow down time in order to properly aim your rifle. Following your special aiming capabilities is a slowed down bullet tracking system that allows you to experience the thrill of your kill in first person. The bullet flies, your enemy seems trapped, and in a moment it all ends for them. Why would you ever use another gun with this at your disposal?

While your objectives rarely change throughout the game the way in which you do them is much more entertaining than in past passages. Your trip through South Africa is less constrictive than you might think. Players are given a relatively free rein to explore the world and take out zombies in any which way that they feel like. This is a part of war that is rarely ever touched upon in other games detailing the era and, because of that, it feels refreshing and new--even if the story that goes underneath it seems laughable due to cliches and cheesy writing. Part of the appeal is just how large each level is that you will experience. You no longer see clearly delineated paths to follow and each level is big enough to keep you on the edge of your toes. You never know when you'll turn a corner in the bush only to be brought face to face with a German motor pool.

The campaign of Sniper Elite III consists of eight different levels with each level lasting around an hour or two of total play time. The investment in this play time includes the numerous re-starts that you will be forced to undertake thanks to the sheer difficulty of your tasks at hand. Whether you have to destroy motorized vehicles or go all tactical by steeling secret documents, your job will always be hard. Accidents happen and you won't always have the drop on your enemy. So get used to optimizing your playing abilities in order to get the most out of your fresh spawns, you'll definitely need them.

The AI that you will experience in Elite III ranges on the scale of 'Lazy' all the way to 'Way too competent'. In fact enemy guards are so adept at spotting your soldier that you are forced to take things slow. This is also encouraged by your style of fighting: with a sniper rifle. The stealth element never takes center stage, not completely anyway, but it does add some much needed gravitas to the game.

Sniper Elite III is an uneven experience that dabbles in excellence. There are moments of pure joy that are immediately weighed down by a laughable script and poor voice acting. All in all you get what's on the cover with this game and that's all you can ask for.


  Viewing Reviews 1-10 of 18