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13 Reviews


  Viewing Reviews 1-10 of 13
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Posted:
2013-05-27

oster

Super Gamer Dude

Xbox 360

8.0

There was once a time when Tony Hawk completely dominated the market when it came to skateboarding games. When Activision began to falter when it came to the quality of Tony Hawk, EA quickly stepped in with a much more realistic skating game called Skate, and it became a huge success. With new Skate games coming out as rapidly as they are, can Skate 3 still maintain the quality level of previous games, or will it fall flat?

This many games in, one of the primary challenges for the developers is keeping the formula at least somewhat fresh, and Skate 3 certainly tries. With Skate 3, the focus of the campaign has shifted to having you create your own skate company and your own custom line of skateboards, which the leveling mechanic is now based around. At the end of the day, this mechanic falls completely flat.

While this is a great idea and set-up in theory, in practice it doesn't feel all that different from past Skate games. You still skate around the world and grab what more or less amount to quests from dudes that are just standing around. These events can be anything from just doing a certain trick to a competition a la Tony Hawk, but because of the core "plot" of the game, they too often focus on you snapping pictures and taking video, missions which far too often do not require anything specific. Just want to take a picture of your skater standing still in a place? Totally fine, mission completed.

While the single player struggles to remain relevant to the game overall, multiplayer has taken huge steps ahead in Skate 3. The campaign goals that are actually woth caring about are always available to be played in online co-op, which not only can make events you're having a hard time with far easier, but also makes the photography and video portions of the game much more fun.

There is also competitive multiplayer that allows you to create a team. This system is very similar to what you would expect from clan systems in a first person shooter, allowing you to assign a logo to your team and compete in ranked matches against other teams online. If you're not into the whole team thing, there's also a solo ranked mode, but it ends up feeling a bit weird and detached. If you're going to play competitively, get a team.

Skate 3 is worth picking up for the online features by themselves, but not necessarily for the single player component. While the single player can certainly be fun, particularly when augmented by the occasional co-op mission, playing by yourself eventually grows tiring. This problem is exacerbated by the constant push by the game itself to get you online, which can be extremely annoying if you do not have reliable high speed online access or anyone to play with. All in all, this is a game that tries its hardest to keep you from liking it.

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Posted:
2012-10-25

oster

Super Gamer Dude

Xbox 360

2.5

The game is entirely boring and nearly making no sense at all. It is published by the Bethesda Softworks. The entire game last only for two hours and still the Bethesda has the gall to ask a high price for the game. It has a multiplayer mode but only with a death match for the entire team, or single match. The player can start to like the game in combat but the actions are highly generic and predictable making it lose the thrill and excitement of killing the enemy.

It is a lousy game with dumb AIs. There may be three to four enemies that can be sighted at any one time but the strategy already suggest that the player can sneak up to them and kill them one by one without any real fighting. This is because the enemies are not provided with side vision making them look like an idiot when the leading character with superior visits easily kills them. It seems that the enemies do not have all their primary senses because they cannot hear if someone is behind them and cannot even react when their companion is being attacked.

In the stealth mechanics it could have made a difference if it provided more firing actions, but these actions turn out to be the same and so are very predictable. The AIs are leveled as idiots because they will not react even when shot. They will turn in the direction of bombs being thrown and they even kill each other by throwing grenades at their comrades.

The rogue warriors have several equipments such as night vision, lights and cover ups but they seem to be no use because the player, when hiding, can be seen in a third person view. The game is also slowly paced from all levels and the night goggles are totally useless because they can easily be targeted. The hit detection is really not clear because some enemies will die with just a knee shot but others cannot easily be killed even with several gunshots to the entire body.

After two hours of playing the RW you can either be disappointed or just laugh it off. What is to like with the game when the main character is totally undesirable with foul words constantly coming from his mouth. The multiplayer mode of the game allows up to 8 online real players. The players need to kill each other and the last one remaining will be the winner. This game is considered a lousy buy and even playing it for free is not worth the time.

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Posted:
2013-02-18

oster

Super Gamer Dude

PC Games

8.3

Assassin's Creed Brotherhood is a first player game that picks up the storyline from Assassin's Creed 2. Set in Rome, players will bounce back and forth between present day and the Italy of the Renaissance. Navigating the war between the Templers and the Assassins, Desmond is able to access the memories of his ancestor, Ezio, and continue the dual time missions.

The game begins with Ezio losing everything he's accumulated, thanks to villain Cesare Borgia, and he sets off for revenge. The city of Rome is divided into 12 districts all under the careful watch of the Borgia tower and crawling with soldiers. Ezio's first mission is to the destroy the tower to free the townspeople of the Borgia tyranny. After liberating districts, Ezio must help by buying and renovating shops, this will allow players to begin stocking their arsenal and gaining money.

With each tower the player destroys, districts, items, and apprentice assassins are gained to help them complete the game. Players must determine the best path to assassinate each Borgia tower captain and ultimately burn the tower down and move on. Throughout the game assassination contracts are offered, tailing missions are given, and treasure chests are hidden to help players gain perks.

Making a return to the Assassin's Creed franchise is Leonardo Da Vinci. Even though he's Ezio's ally, Cesare has pressured him into creating weapons which Ezio must now track down and destroy the plans and prototypes. Along with Leonardo comes his assistant, who players will quickly remember has quite a crush on Ezio. Also other old characters Caterina Sforza, Nicolo Machiavelli, and Claudia, Ezio's sister, resurface with new characters, one of which is the memorable sister and lover of Borgia, Lucrezia. Although players are not able to travel to various cities as before, the twelve districts of Rome give enough variety so players don't feel trapped or limited.

One of the few changes is that players are able to recruit assassins after defeating towers. Once players have recruited them, they are able to call upon their assassins and send them on missions around Europe. The benefit of these extra assassins is that players are able to raise XP and gain cash rewards for Ezio. After successfully completing missions, players are able to increase armor or weaponry and unlock advanced options that will help on future missions. Another change that Assassin's Creed: Brotherhood offers players is the ability for Ezio to ride his horse whenever the player chooses.

The quality of historical Rome is both breathtaking and authentic. Another familiar feature for players is Ezio's ability to save citizens from Borgia soldiers, which leaves them indebted to you. Creating a growing army of assassins gives players an opportunity to take a backseat and call upon minions to complete killings. Assassin's Creed: Brotherhood also introduces a multi-player option which furthers a player's ability to use help. Assassin's Creed: Brotherhood allows players to fly through the air from building to building, creep behind targets, and roam the streets of Rome with ease.

avatar name

Posted:
2013-10-09

oster

Super Gamer Dude

PlayStation 3

7.2

Payday 2 was one of the most anticipated games of 2013. The original Payday: the Heist was available as downloadable content for consoles and developed quite the following as a game involving bank heists and robberies. Payday 2 not only lives up to its predecessor, but it surpasses all expectations for a sequel game.

There are many games available that involve crime in general and bank robberies in particular as part of their content, but as far as I know no game is tailored specifically at robbery quite as much as Payday is. With this in mind the developers have made sure that this aspect of the game remains the vital and important part of Payday 2 and they have certainly achieved this goal.

There have been a number of improvements in certain areas of the game. Weapons combat which was the main option in the Heist is now not so much more important than stealth which features more as an option than before in some, but not all, of the eleven robberies on offer. The way the proceeds of the robberies, or loot as they care to call it, is handled is also different. The team or gang now possess a loot bag which can be passed between members. The loot also means added weight to be carried leading to some minor adjustments needing to be made.

The way cash is used also differs from Payday the Heist. Now it cannot be exchanged for XP but instead serves the useful purpose of buying weapon and character upgrades and other items which may be useful to pull off a bank job.

Every mission that you undertake, eleven in all, need to be planned perfectly and no detail should be overlooked. Payday 2 isn't just about shooting SWAT team members as you attempt to leave the scene of a crime, instead you must coordinate with other members of your team in an attempt to pull of the perfect robbery that involves as little interaction with the law as possible. The longer missions are structured in what may best be described as layers connected loosely by a story and this means that the way the earlier parts are carried out determines how the next layer or level pans out. This gives some depth to the missions but can be somewhat confusing to an inexperienced first time player.

The multiplayer version of Payday 2 is, I think, the only realistic option and although the missions are fun in their own right when you are playing solo missions, the AI for the computer can get a bit glitchy and leave you frustrated and confused more often than not. When you play with other gamers as a team which can be randomly assigned or deliberately chosen from around the net, each person is given their task that will help the team to pull off the mission perfectly. It is fun to see players miss their mark and how the team reacts on the fly, and just as important is the satisfaction felt when you win with your team as you take part in an assortment of mission options.

One of the disappointing aspects of the Payday: the Heist was that since it was a small game developed by an independent design team, there weren't a lot of levels to play through. This doesn't mean that it wasn't fun to go back and play missions over to try and complete them in a different way, but the additional missions in the sequel are a noticeable and appreciated improvement. There are plenty of banks, houses, stores and more that you can pick off and rob. There is still replay value but the structure of the game and its missions lead to much more content thus rendering replay not as important.

Gamers should definitely check out Payday 2. It came out just a short time before the newest release of Grand Theft Auto, but it shouldn't be overshadowed by the success of GTA V. Payday 2 fills a certain niche and comparing to other games is pointless. Although the game lacks a wide variety of distractions, the thing it does focus on, robbery, is done very well and makes up for lack of any wider content.

avatar name

Posted:
2013-10-09

oster

Super Gamer Dude

Xbox 360

7.2

Payday 2 was one of the most anticipated games of 2013. The original Payday: the Heist was available as downloadable content for consoles and developed quite the following as a game involving bank heists and robberies. Payday 2 not only lives up to its predecessor, but it surpasses all expectations for a sequel game.

There are many games available that involve crime in general and bank robberies in particular as part of their content, but as far as I know no game is tailored specifically at robbery quite as much as Payday is. With this in mind the developers have made sure that this aspect of the game remains the vital and important part of Payday 2 and they have certainly achieved this goal.

There have been a number of improvements in certain areas of the game. Weapons combat which was the main option in the Heist is now not so much more important than stealth which features more as an option than before in some, but not all, of the eleven robberies on offer. The way the proceeds of the robberies, or loot as they care to call it, is handled is also different. The team or gang now possess a loot bag which can be passed between members. The loot also means added weight to be carried leading to some minor adjustments needing to be made.

The way cash is used also differs from Payday the Heist. Now it cannot be exchanged for XP but instead serves the useful purpose of buying weapon and character upgrades and other items which may be useful to pull off a bank job.

Every mission that you undertake, eleven in all, needs to be planned perfectly and no detail should be overlooked. Payday 2 isn't just about shooting SWAT team members as you attempt to leave the scene of a crime, instead you must coordinate with other members of your team in an attempt to pull of the perfect robbery that involves as little interaction with the law as possible. The longer missions are structured in what may best be described as layers connected loosely by a story and this means that the way the earlier parts are carried out determines how the next layer or level pans out. This gives some depth to the missions but can be somewhat confusing to an inexperienced first time player.

The multiplayer version of Payday 2 is, I think, the only realistic option and although the missions are fun in their own right when you are playing solo missions, the AI for the computer can get a bit glitchy and leave you frustrated and confused more often than not. When you play with other gamers as a team which can be randomly assigned or deliberately chosen from around the net, each person is given their task that will help the team to pull off the mission perfectly. It is fun to see players miss their mark and how the team reacts on the fly, and just as important is the satisfaction felt when you win with your team as you take part in an assortment of mission options.

One of the disappointing aspects of the Payday: the Heist was that since it was a small game developed by an independent design team, there weren't a lot of levels to play through. This doesn't mean that it wasn't fun to go back and play missions over to try and complete them in a different way, but the additional missions in the sequel are a noticeable and appreciated improvement. There are plenty of banks, houses, stores and more that you can pick off and rob. There is still replay value but the structure of the game and its missions lead to much more content thus rendering replay not as important.

Gamers should definitely check out Payday 2. It came out just a short time before the newest release of Grand Theft Auto, but it shouldn't be overshadowed by the success of GTA V. Payday 2 fills a certain niche and comparing to other games is pointless. Although the game lacks a wide variety of distractions, the thing it does focus on, robbery, is done very well and makes up for lack of any wider content.

avatar name

Posted:
2014-04-30

oster

Super Gamer Dude

PC Games

2.5

The game is entirely boring and nearly making no sense at all. It is published by the Bethesda Softworks. The entire game last only for two hours and still the Bethesda has the gall to ask a high price for the game. It has a multiplayer mode but only with a death match for the entire team, or single match. The player can start to like the game in combat but the actions are highly generic and predictable making it lose the thrill and excitement of killing the enemy.

It is a lousy game with dumb AIs. There may be three to four enemies that can be sighted at any one time but the strategy already suggest that the player can sneak up to them and kill them one by one without any real fighting. This is because the enemies are not provided with side vision making them look like an idiot when the leading character with superior visits easily kills them. It seems that the enemies do not have all their primary senses because they cannot hear if someone is behind them and cannot even react when their companion is being attacked.

In the stealth mechanics it could have made a difference if it provided more firing actions, but these actions turn out to be the same and so are very predictable. The AIs are leveled as idiots because they will not react even when shot. They will turn in the direction of bombs being thrown and they even kill each other by throwing grenades at their comrades.

The rogue warriors have several equipments such as night vision, lights and cover ups but they seem to be no use because the player, when hiding, can be seen in a third person view. The game is also slowly paced from all levels and the night goggles are totally useless because they can easily be targeted. The hit detection is really not clear because some enemies will die with just a knee shot but others cannot easily be killed even with several gunshots to the entire body.

After two hours of playing the RW you can either be disappointed or just laugh it off. What is to like with the game when the main character is totally undesirable with foul words constantly coming from his mouth. The multiplayer mode of the game allows up to 8 online real players. The players need to kill each other and the last one remaining will be the winner. This game is considered a lousy buy and even playing it for free is not worth the time.

avatar name

Posted:
2013-02-21

oster

Super Gamer Dude

PlayStation 3

8.0

There was once a time when Tony Hawk completely dominated the market when it came to skateboarding games. When Activision began to falter when it came to the quality of Tony Hawk, EA quickly stepped in with a much more realistic skating game called Skate, and it became a huge success. With new Skate games coming out as rapidly as they are, can Skate 3 still maintain the quality level of previous games, or will it fall flat?

This many games in, one of the primary challenges for the developers is keeping the formula at least somewhat fresh, and Skate 3 certainly tries. With Skate 3, the focus of the campaign has shifted to having you create your own skate company and your own custom line of skateboards, which the leveling mechanic is now based around. At the end of the day, this mechanic falls completely flat.

While this is a great idea and set-up in theory, in practice it doesn't feel all that different from past Skate games. You still skate around the world and grab what more or less amount to quests from dudes that are just standing around. These events can be anything from just doing a certain trick to a competition a la Tony Hawk, but because of the core "plot" of the game, they too often focus on you snapping pictures and taking video, missions which far too often do not require anything specific. Just want to take a picture of your skater standing still in a place? Totally fine, mission completed.

While the single player struggles to remain relevant to the game overall, multiplayer has taken huge steps ahead in Skate 3. The campaign goals that are actually worth caring about are always available to be played in online co-op, which not only can make events you're having a hard time with far easier, but also makes the photography and video portions of the game much more fun.

There is also competitive multiplayer that allows you to create a team. This system is very similar to what you would expect from clan systems in a first person shooter, allowing you to assign a logo to your team and compete in ranked matches against other teams online. If you're not into the whole team thing, there's also a solo ranked mode, but it ends up feeling a bit weird and detached. If you're going to play competitively, get a team.

Skate 3 is worth picking up for the online features by themselves, but not necessarily for the single player component. While the single player can certainly be fun, particularly when augmented by the occasional co-op mission, playing by yourself eventually grows tiring. This problem is exacerbated by the constant push by the game itself to get you online, which can be extremely annoying if you do not have reliable high speed online access or anyone to play with. All in all, this is a game that tries its hardest to keep you from liking it.

avatar name

Posted:
2012-10-12

oster

Super Gamer Dude

Xbox 360

7.0

Soccer fans are seriously going to enjoy the Xbox 360 of FIFA 07 because of its exciting alterations and graphics. FIFA 07 can be played choosing 117 clubs and 37 international sides in the game. You can choose to play a match against chosen opponent. By clicking kick-off option, you are ready to play. But if you are curious enough, you can go to other options on the game other than kick-off. Online Play, Manager Mode, Challenge Mode, and the FIFA Lounge.

But this game is not perfect. Shooting can be difficult since FIFA emphasizes on passing other than shooting. Wayward shooting, or kicks, may happen that restricts the team from scoring. This is not credited that the game is inaccurate. It is just hard to control the cursors. In order to beat the goalkeeper, use the modifier button to perform chip shots who will rush out of their lines. The shot modifier makes attempt to score possible, especially with Xbox 360 as platform. Although you used the modifier, it will not be a powerful shot that is why shooting may or may not score.

The artificial intelligence of the game is quite predictable and irritating. It is really predictable, the instance of spending too much time substituting players at the almost-ending game. 10 or 20 minutes of the last time of the game is the most repetitive action. This action is also true with substitutions, not just at the end of the game. You will predict when the player is fatigued and/or sprinted.

With the Managers Mode, the objective is to try and alter the players and allows comparison with other players. The manager mode has many benefits and it is the most engaging features of the game. You can play solo or with friends using Challenge Mode. It has 80 different challenges. It has great and exciting gameplay. You will have no problem if you are already hooked to the FIFA series. There is not much that is altered with this game. Online Mode is also available.

It is lag-free than the previous platforms. It is less frustrating to play with friends. Online Cooperative Mode can make you glued through your sit with a friend. New to FIFA is the Lounge Mode, which allows you to play with nineteen of your friends. You play multiple gaming sessions and keep an eye of your score on the table. You must collect power-up and cheap shots to be used during each match. You’ll earn lounge points based on your performance. These and more are just options of the game.

avatar name

Posted:
2012-10-12

oster

Super Gamer Dude

Xbox 360

6.5

Although the PS2 and Xbox version of NBA 2K6 are relatively the same, players and NBA fanatics (or even casual fans) canÂ’t help but to want and try this game. The control system is just to die for! The presentation is so neatly done because the players are like so real. Its compatibility with an HDTV (high-definition TV) setup makes it so exciting to play with. Even the crowd, coaches and cheerleaders are so good to watch as well. This version is so unparalleled because it is so well made. Shooting, rebounding, passing, defending, dribbling, and many other eye-popping, ground-breaking, jaw-dropping moves seem to be so realistic. The details are almost too perfect. Although some camera angles may be less detailed and times may not look great. This game also sound as good as it is to watch. It improved compared to the past versions.

During the gameplay, there is a great change with the Isomotion System. It is a move that is so popular especially if you have been playing NBA for too long. The difference with this version is that you no longer use the older cursors of using the turbo button. Instead the right and left triggers are already changed into passing and shooting button, alongside with the left analog stick they are called aggressive modifiers already. The all new Isomotion System allows you to move the left stick to move your player without even using the trigger buttons. The analog stick is already used for shooting. These and more are some of the major changes that is new to NBA 2K6. It is best to allow experimentation too.

A new option to play with NBA 2K6 is its 24/7 Mode. Like real-life NBA, you create your player and skills are improved with continues playing. Various challenges are created. You have to step up against actual NBA players. The team created earns points and thatÂ’s when you can purchase stuff. It is like a real-life tournament.

Other features of this game include tournaments (the usual ones), season games, and outside or street games. The outside, or street games, can also be played wherein you can play two-on-two with your favorite NBA players. But not just that, you can also play three-on-three!

It is so excellent to have NBA 2K6 on Xbox 360. As popular as it was on Xbox and PlayStation 2, it has well-improved features with graphics, sound and gameplay. It can also be played through online and controls are challenging and realistic that NBA fans are more eager to play with the game.

avatar name

Posted:
2012-10-25

oster

Super Gamer Dude

Xbox 360

8.0

The Armored Core series is almost seven years old but already has seven offspring. But it was not until AC4 that they have had their most awaited graphical enhancements, updated with the latest visual effects. The setting of AC4 derived from the possible effects of war after war. But technicalities such as exaggerated views and blurring are present. The good thing is it has realistic like collapsing environment when hit with bombs or heavy weapons which added to the excitement.

Some of the AC4 graphics have noticeable faults such as the clipping of the mechs when put in mountainous areas. The destroyed mechs also disappeared immediately not allowing the player to see the total or the entire destruction scene. With high definition it is supposedly excellent with different levels of impacts but sometimes its the definition has wavering periods. The PS3 and Xbox 360 version is almost the same but that the Xbox 360 version is more beautiful in terms of designs. The only difference between the two is the learning abilities in the game.

The AC4 provides a faster turn of events in the game. This is because of the total change of designs compared to the previous games. In the first games the energy level can quickly decrease and the player needs to wait for recharging. But now in AC4 the mechs can be drained with energy only when doing vertical movements and will die if not boosted immediately. So the player must surely watch out for his energy.

But as with the previous games there are still shorter missions and game plays which usually last no more than five minutes and sometimes less than a minute. There is a sense of lack in playing, and players can be unsatisfied. It is like being in the height of thrill that suddenly stops or suddenly ends.

This game can also be played with multiplayer mode. Playing it online is now available with AC4. Because it also boost the players skills in customization of mech when the other players online can see it, the game became really exciting. Compared to the previous AC games the AC4 is easier to play because of the added applications such as the remodeled controls, the newer assembly process, and the arcade inspired mech to mech combat. This is really the best AC series because it provides simple mechanics but still allow excitement through the latest additions that had been applied and made players hooked to the game.


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