User Review

13 Reviews


  Viewing Reviews 1-10 of 13
avatar name

Posted:
2013-06-09

tudor

Super Gamer Dude

PlayStation 3

8.0

One thing about this version, similar to other Virtua Fighter games, is that it is not exactly the easiest game to get into if you’ve never played before. There is a significant learning curve, and learning the stories related to the game will take even longer. If you’re a big fan of the series and have followed it faithfully over the years, then it will likely make a lot of sense to you, and you’ll be able to jump right in an enjoy it.

The gameplay in Virtua Fighter 5 is divided into many different styles. The first is the arcade mode, which puts you up against a boss character and keeps track of your score as you fight them. There’s versus for playing locally, and a dojo section that lets you practice the complicated moves. There is a mode called "TV" which lets you select any two fighters and have the AI battle it out on screen. Last, there is the quest mode. This allows you to travel to arcades and fight AI players. These players are supposed to resemble real-life players, since the characters have records of wins and losses, upgraded clothes, and have rankings. Generally, though, the illusion is pretty thin, and it’s obvious that they are computers the entire time you play them.

Since playing against the computer is fun, but isn’t at all like playing against people, it would have been nice for there to be an online mode, but there is none included at all. The only options for playing against another person are the aforementioned versus mode. Even that still requires someone else that knows the Virtua Fighter line to fight against, because of the high learning curve.

The game is played with three buttons, guard, kick, and punch. These buttons have to be pushed at the same times, sometimes, leading to situations where you find your hand twisting around to push the buttons right, but overall it’s a solid fighting game. All the old moves from previous versions are here, plus a whole bunch of new moves.

One thing that is noticeable about this game is the graphics. They look very detailed and also well-animated. Occasionally, characters will look a little weird when they try to talk, but it doesn’t detract from the game that much. You can also change the look of characters as you play, since you get gold for fighting that can be spent on costume upgrades. There are a number of different upgrades, and they significantly change the appearance of your fighter as you progress.

The Virtua Fighter series has a long tradition as being a solid, enjoyable 3D fighting game. Fortunately, Virtua Fighter 5 continues that tradition with their particular brand of timing-oriented, enjoyable gameplay, new moves, and beautiful landscapes to fight in.

avatar name

Posted:
2013-12-24

tudor

Super Gamer Dude

PlayStation 3

6.6

The most highly praised portion of this new game would have to be the Teamvision AI system. This, supposedly, allows your opponent’s character to change its tactic on the fly on the field, and have the whole rest of the team pick up the new tactic as well. This is supposed to keep players on their toes, but what it really does is barely changes the game at all. While it’s nice that AI advancement continues, this system is not really a big enough change to warrant all the attention placed on it.

That’s something gamers will notice a bunch, is that there’s not a lot of big changes from the previous version. There are a couple of minor changes that give it the feel of previous version of the series, but other than that the changes are cosmetic, and things like the ball being a little heavier. There is more the appearance of dueling for position out on the field, but it’s more of a cosmetic change than anything.

One thing that is not cosmetic is the online system. It’s not cosmetic, it’s not pretty, and it doesn’t even work well. Online matches are laggy, the balls fly around in the air, and disconnects happen often. The multiplayer aspect is essentially unplayable, which is too bad, considering soccer is a team sport and the sheer number of games today that absolutely can make use of an online connection to improve their gameplay elements.

Another part that isn’t very nice to look at is the slowdown that comes up whenever the action gets near to either team’s goal. This slowdown happens whether single-player or multiplayer, and will certainly make fans wonder at the power offered by the PS3.

The game offers a couple of modes, with the Master League mode being the main goal. This version has a few management options offered, though they are relatively lightweight in comparison with other sports management games out there. Players who are used to the series will also be used to major teams being called by other names, and that is no different here, with most of the major teams being represented.

While Pro Evolution Soccer 2008 isn’t specifically broken, there are a lot of aspects of it that are not done in a way that will keep gamers happy. A multiplayer mode that is very lacking in functionality, a single-player mode that causes extreme lag and slowdown on a regular basis will both make it difficult to play, and graphics that are not top-of-the-line and don’t even showcase the talents of the PS3, all will make players wonder what Konami is going to do to fix it the next time around.

avatar name

Posted:
2013-12-24

tudor

Super Gamer Dude

PlayStation 3

7.0

The game lets you pick from among forty-four different super-cars. These are a mix of the fastest cars in the world, and are mostly dominated by Ferraris. That is because the original game last year was Ferrari-exclusive, so it’s nice to see that different companies were allowed to bring their super-cars in to this year’s version. There isn’t a ton of variety, however, since only Mercedes-Benz contributes more than one car from their line-up to the game.

One of the most important things in a racing game is realistic physics, and this game certainly delivers in that regard. The physics in SuperCar Challenge are different depending on which car you’re driving. Heavier cars feel heavier, and lighter cars are obviously lighter on the track. While the gameplay physics are accurate, the physics of collisions has been made much less realistic, as you can severely damage your car and end up with only minor cosmetic damage. Some game modes even allow you to be disqualified for taking too much damage, which appears to be barely any at all.

One thing that’s going to do damage to your desire to play the game is the ridiculously difficult AI. While you might pick up a few methods that will work to get you into position to fight for first, generally the AI is a much better driver than you, even with all the available driving assistance, and the AI difficulty turned down as far as it will go. That level of difficulty isn’t necessary in a game like this, and it’s unfortunate that the designers didn’t decide to allow the difficulty levels to actually scale between impossible to lose, and impossible to beat instead of just being impossible to beat.

One somewhat annoying thing about playing was that no matter which of the five modes you select to play, Challenge, Quick Race, Time Trial, SuperCar Tournament, or Arcade, you’ll be venturing around the globe unlocking races by performing well in the races you have available. The number of points that are required to unlock the next race finds you replaying the same races over and over again. This method of forcing you to replay races extends the game, but at the cost of being repetitive and boring.

While SuperCar Challenge has aspects that make it unique among racing games, these aspects don’t allow for the easiest experience in driving your super-car. This game is fun, and realistic, but expect that the challenge is going to be a significant issue that will need to be overcome for you to gain the full enjoyment of the game.

avatar name

Posted:
2013-12-25

tudor

Super Gamer Dude

Xbox 360

7.0

Brian Lara International Cricket 2007 was released in the middle of another major Cricket tournament, the ICC Cricket World cup. The timing of this release was good and the game is attractive for it has the license backing of the official World Cup. The game is very easy to control but it lacks the comprehensive Test Match and Tour options which can be frustrating the Cricket fans.

There is a one-off Test Mach which comes with the expected two innings for each team but most of the modes are only good for a One Day play. The attraction for the game is the real ICC Cricket World Cup tournament which includes all of the 16 teams in the finals the gamer can play along with. There is also the previous year’s ICC Champions Trophy that also gets its own playing mode

There are no tour modes and there are no domestic competitions. All the Brian Lara International Cricket 2007 includes are everything except outside of the One Day tournaments and the custom matches. There are also no real player modes which can be annoying to diehard cricket fans. This means that the player just gets to play with androgynous characters.

For those who are followers of cricket virtual games, the previous version was released more or less two years before this one. The reason is that there are not that many who really follow the game and it is not as popular as the more energetic games.

The game is controlled using the buttons and the control stick. Ground and lofted shots each have their own buttons and the sweeps as well. To direct the ball or hits the stick is used. The key to the game is to use the buttons and the stick well, so the timing is very important here. The shots could be missed simply because of bad timing or missing out on the right opportunity so it is very important for the player to be very aware of how to use the different buttons and the stick. The good thing is, once the familiarity of the control is achieved it is not very difficult to gain control of the timing.

The game of cricket for the most part does not really have a lot of followers and if one is not familiar with the game it is quite complicated, if not confusing, to play. the fun in the Brian Lara International Cricket 2007 is there, no doubt about it, as soon as the player gains confidence when using the controls, but it would have been great to have added more than just the One Day tournament modes.

avatar name

Posted:
2013-12-25

tudor

Super Gamer Dude

Xbox 360

5.0

Sims, when it was first introduced, was totally different from the rest of the virtual games. This new type of game spawned off several versions by different developers but it was always Sims which remained the favourite. The new version, MySims SkyHeroes is a disappointing follow-up of numerous predecessors.

In this new version, the two key things which bring it down are the race and dogfight modes. These include interesting environments which is totally different from the usual homey and wholesome gameplay. This time there are missiles, lasers and mines, not fun or goofy like the predecessors.

The gameplay on its own is okay. The controls are easy and there are no awkward moves which can cause the player to do something stupid. If the Sim dies, immediately there is a chance for resurrection. There are the usual Sims features like the character customization and the plane customization. The new additions like the acceleration, speed and the armor which are not found in the previous games.

There is a single player mode which should not even be worth mentioning for it is simple blah and monotonous. There are too many dialogues, boring and insubstantial dialogues, between the racing and the dog fighting. Unfortunately, these are the very things which take up most of the gameplay.

Then the story itself has nothing to do with the gameplay itself. One mission requires the player to beat one of the baddies for a certain amount of money. However, the player soon finds that even if the bad guy places better than the player, as long as one of the three top slots are finished, the player wins.

This brings us back to the story line. For Sims, the story is very important; for games which involve dogfighting and racing, there is a need to have numerous characters as well as more than 10 players to make it really challenging, fortunately this is included in the game. Unfortunately, there is really nothing new about the multiplayer mode, but it must be admitted that it was sometimes fun to play. The problem is not really because the multiplayer mode did not work, it worked well. Unfortunately, no one was really playing online so be content to play alone, which is not recommended.

To make a long story short, yet again, the MySims game is not as exciting as the previous games and it does not help the visuals are sadly lacking. In fact, the Wii visuals are better, and that was bad. True enough this is a race and dogfighting game and is supposed to be challenging but is not. The story is sadly underdeveloped and the missions are more of a chore to complete rather than a joy to win. The multiplayer mode is also there, which is good, but unfortunately it is not enough to save the game.

avatar name

Posted:
2013-12-25

tudor

Super Gamer Dude

Nintendo Wii

7.0

Marvel Super Heroes can usually succeed no matter what media they are presented in: comics, movies, animation or video games. There are so many strange and exciting characters that it is hard to choose which really is the greatest of them all. Marvel: Ultimate Alliance offers more than 20 heroes to play with and a huge scale campaign that can feature so many supporting characters and arch-villains as well as great locations and hidden extras that have never been seen before. This franchise has been developed for practically all types of gaming consoles that it is difficult to choose which of them is the best. Unfortunately, the Wii version is a big disappointment in that this is not available online.

Dr. Doom in this case has to be brought down and there are a lot of challenging quests to make this possible. With the evil Dr. There are also a lot of sub-villains who need to be defeated as well. The characters that the gamer can play are Capt. America, Spider Man, and Thor. But after playing with them for a few levels, the option is given to the player to choose from 18 different heroes like the X-Men characters, the Fantastic Four and Spider Woman among others. The game has a comic-book appeal for the locations or environments come straight out of them.

But the controls needed to play with this game are the Wii Remote and the Nunchuk. These control the character movements; by tilting the Nunchuk the camera also rotates. The combat moves need the Wii Remote which needs to be waved back and forth for some basic attack moves; sideways to accomplish a sweep attack and up to make the character jump. Each hero with their own special skills and powers needs the player to hold down the B button while the remote is being waved around.

Oddly, the presentation seems more like a PlayStation 2 game and the characters look very basic and blocky so they can be difficult to watch. The voice work should not even be discussed but the soundtrack is great. The controls are a bit clumsy but all in all, Marvel: Ultimate Alliance is well developed and fun. It sticks true to the Marvel universe. Even if the controls are as to be expected of any Wii game and the fact that the online game is not available, this is still a fun game to play around with.

avatar name

Posted:
2013-12-25

tudor

Super Gamer Dude

Nintendo Wii

5.0

At first glance, Eledees, formerly known as Elibit, which was a novelty game that made great, use of the Wii remote and in some cases the nunchuck control. This can excite the household for about a day or two and then the interest starts to wane.

In the Eledees world, there is no such thing as electricity, instead there are electrical sprites called the Eledees which power up the appliances. The gamer is cast in the role of the child of scientifically inclined parents who devote their time and knowledge in the study of the Eledees. Then one night, there is an emergency and suddenly there are no lights. The parents run off to find out what happens leaving the child alone (something like Home Alone) with nothing but the capture gun of the father at hand. In a bid to find out how to get the lights back up again, you use the capture gun to control the usually Eledees controlled gadgets. This is where the fun and adventure begins.

This is obviously a fist-shooter type of game, but without the expected killing and mayhem. The nunchuck is used to control the movement of the Capture gun. This may sound simple, but it needs a lot of work in reality.

The game has a child-like appeal to it but can interest the adults simply because of the need to control the gadgets and appliances in the house. And then of course, there is a need to clear the different levels first in order to get on to the next. Because it has a child-like appeal, there is also the expected chaos and mayhem. As the levels go up, the challenges increase and this makes it even more fun to play with, especially when the levels brings your character outside the house and meets a lot of different challenges along the way.

At first the game looks simple enough, it is developed for children after all, but the obvious is not the game. There are a lot of strategies involved to complete the tasks set in front of the child-character and it is up to the gamer to think up of ways to make sure the challenges are met.

Despite the fact that there are different levels to be completed in order for the points and scores to improve, it can get tiresome to go back to the level so this could be accomplished. The kids may play more with the game for they are really the target audience, but the adults who get involved and find it fun will not be caught going back to continue playing. The lasting appeal is not as lasting and given a week of playing, the novelty soon wears off and the game is shelved.

avatar name

Posted:
2013-12-25

tudor

Super Gamer Dude

PlayStation 3

5.0

The gameplay in this title is reminiscent of the old teenage favourite, Truth or Truth. This was a game where, unlike Truth or Dare that had potential fun in the dares, you ask your friends questions until you’re all bored. Sadly, Truth or Lies doesn’t bring any dares into the mix, but it does bring a lot of opportunities to lie.

The game is based on technology that is supposed to be able to tell when you are lying. While the idea of a game based on that is interesting, it is not implemented in a way that is fun for anyone to play. The game doesn’t even require you to calibrate itself to your voice, which gives players the feeling that the designers know it’s not going to work right. The unfortunate thing is that it’s true.

It doesn’t take long of playing Truth or Lies before a person realizes one of two things. Either, they are much better at lying and much less truthful than they thought, or the lie detection software doesn’t work right. That’s actually the case, as it doesn’t matter whether you’re lying or not, once you get a couple of questions in. The software is going to have no idea which is the case.

To play the game in Normal mode, one of two, you and as many as seven other people share a USB or wireless microphone. Once you’ve set up a profile and calibrated your voice, if you want to, you indicate the age of the players, and their relationship to each other, like Adults, Couples, and Families. Then, you take turns being asked questions that are probably supposed to make you squirm a little bit, but were in fact so tame that lying about them doesn’t really seem like a good use of your turn, since you score points off of being honest. The most honest answers score the most points.

The other mode is Hot Seat, where your friends and family take turns making up questions for you to answer. One person has to handle five questions, and then they’re done. This is the mode that really has the most potential to be fun, but with the lie-detection technology working only haphazardly, there wasn’t any point to it, either.

And that’s the essence of Truth or Lies: pointless. If you really want to play a lie-detection party game, wait for the next iteration, which might have technology that works.

avatar name

Posted:
2013-12-25

tudor

Super Gamer Dude

PC Games

5.0

Voodoo Whisperer: Curse of a Legend finds Lillian trying to master her powers. It is New Orleans in the 19th century where Lillian is told that dark and evil forces have come in to cause havoc in the town. The mentor of Lillian is cursed and the rest of the town is lulled into a sleep so deep that she is forced to look for allies and to discover voodoo secrets that she could use to help her friends and her mentor Marie Leveau.

Curse of a Legend is a hidden object game complete with looking for solutions to puzzles and objects to help gain Lillian the powers she needs to overcome the evils she is facing. Adventures include the obligatory mansion, crypts, swamps, and other interesting things. As this is set in New Orleans, the obligatory crocodile is there as well.

Just like any hidden object game, there involves a map and clues which need to be solved quickly and intelligently. Curse of a Legend is different from the other games of the same format for this one allows the player to shift between two modes of difficulties any time they want to. The player gets to choose between regular mode and the advanced modes. In the regular mode, there are hints, recharging and hotspots. In the advanced, there is only the hint.

The game has some of the usual inventory and questing that need to be done, but there are some challenges that are considered stand-alone. Lillian also gets to use some of the voodoo spells she knows so she can do stuff she normally could not. There are plenty of intricacies in the game that puts it a level higher than the regular hidden object game formats.

The Curse of a Legend is graphically incredible with realistic images which obviously took a lot of time to develop. The music is good enough, supporting the mysteries associated with voodoo. The main character, Lillian, is well developed as a spunky kid whose personality is also well thought out. However, the main downside is that the game lasts only three hours from start to finish. This disappoints in so many ways for the game could have been more.

The introduction to the plot is also a bit disappointing. The gamer is simply thrust into the mystery of the evil lurking in New Orleans so there is not much of a story line to ante up the suspense of the whole thing. Labeled as a CollectorÂ’s Edition, the players are misled into thinking that this is a lengthy and intricate game that they can enjoy. It is, undeniably, a well crafted game and could have been better than how it turned out to be. It came out strong but failed miserably in the end.

Final thoughts: Voodoo Whisperer: Curse of a Legend has a lot of potential. I blame it on the developers for failing to follow through what could have been an incredible game for fans to look forward to. It is sad that it is too short and underdeveloped.

avatar name

Posted:
2013-12-28

tudor

Super Gamer Dude

Xbox 360

3.0

The gameplay in this title is reminiscent of the old teenage favorite, Truth or Truth. This was a game where, unlike Truth or Dare that had potential fun in the dares, you ask your friends questions until youÂ’re all bored. Sadly, Truth or Lies doesnÂ’t bring any dares into the mix, but it does bring a lot of opportunities to lie.

The game is based on technology that is supposed to be able to tell when you are lying. While the idea of a game based on that is interesting, it is not implemented in a way that is fun for anyone to play. The game doesnÂ’t even require you to calibrate itself to your voice, which gives players the feeling that the designers know itÂ’s not going to work right. The unfortunate thing is that itÂ’s true.

It doesnÂ’t take long of playing Truth or Lies before a person realizes one of two things. Either, they are much better at lying and much less truthful than they thought, or the lie detection software doesnÂ’t work right. ThatÂ’s actually the case, as it doesnÂ’t matter whether youÂ’re lying or not, once you get a couple of questions in. The software is going to have no idea which is the case.

To play the game in Normal mode, one of two, you and as many as seven other people share a USB or wireless microphone. Once youÂ’ve set up a profile and calibrated your voice, if you want to, you indicate the age of the players, and their relationship to each other, like Adults, Couples, and Families. Then, you take turns being asked questions that are probably supposed to make you squirm a little bit, but were in fact so tame that lying about them doesnÂ’t really seem like a good use of your turn, since you score points off of being honest. The most honest answers score the most points.

The other mode is Hot Seat, where your friends and family take turns making up questions for you to answer. One person has to handle five questions, and then theyÂ’re done. This is the mode that really has the most potential to be fun, but with the lie-detection technology working only haphazardly, there wasnÂ’t any point to it, either.

And thatÂ’s the essence of Truth or Lies: pointless. If you really want to play a lie-detection party game, wait for the next iteration, which might have technology that works.


  Viewing Reviews 1-10 of 13