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Posted:
2010-08-04

earthworm

Super Gamer Dude

Xbox 360

6.9

This is a sequel that closely resembles its predecessor with about the same open world action formula that comes your way in this game; from the graphics down to the downside of the game. Following up from the Epic’s repeated motto for Gear Wars 2: “Bigger, Better and more Badass”; now comes this game for Ruffian’s “Do not rock the Boat”. Do you feel excited now? You should be, the fun is still on and it’s just about to happen.

The introduction about being the same as its predecessor is little bit of an exaggeration. Not everything is really the same. The presence of a four player co-op, new weapons and items, a few new missions and vehicles, and the 16-player combat mode all spice up the new game and are definitely different from its predecessor.
In Crackdown 1, the Pacific City was destroyed by mutants. The terrorists, who call themselves The Cell, did a good job nearly annihilating the whole city. The city is now in great danger of perishing into a ghost town. This is in fact the storyline you have to endure in the new game. It is up to you as member of the agency, the savior and superhero, to restore what once a great city.

The storyline eventually lets you to be the badass you have to be in the game. You must use your guns and maximize your abilities - especially your athletic ability, as it helps you leap from rooftop to rooftop. The real point of the game is to collect orbs so that you can be the greatest superhero. The orbs have different attributes as well; such as the driving skill orb where you can run over your enemies and unlock new cars. Collect as much as you can to have new weapons as well.

The gameplay of Crackdown 2 is for players who like to collect. The best available orb in the game is the ability orb. There are also hidden orbs that you need to find. Xbox live orbs are also around but can be found only in co-op mode. For those who love this type of platform or gameplay, tt can be very addictive.

Experience with playing Crackdown 1 can help you get through most of the challenges in this new game. Familiarity with the game is crucial; it make it easier to deal with Crackdown 2 even with the changes such as the orbs that upgrade your weapons, or the addition of some side quests and some big monsters with helicopters and tanks.

The maps are a little bit of a mess as you cannot identify yourself from the others. The game does not have waypoints and the directions given are a pain the ass. There’s a shortage of vehicles, although this can be easily remedied by a call to your friends that can give you a ride at once.

For those who have previously played its predecessor, the downside is still the same, despite the new additions. The storyline is still practically non-existent. The guns are not very accurate and quite difficult to use. You still have to contend with other irritants like the presence of useless things, awfully designed buildings that cause you to bump and hit excess parts of the building. But the mother of all annoying things is the missions which are just a copy cats from small designs.

The primary task is performing the same mission a whopping nine times over that can take its toll on you. They’re not even that complex, so you can die of boredom. What’s lacking in Crackdown 1 is still around in Crackdown 2. The graphics are still the same, an old player of Crackdown 1 can easily identify that it is the same place. The few additions to the place which were a sorry excuse for making a little difference is so hard to spot you almost couldn’t tell it’s there. Well, if it’s blatantly obvious, guess you could tell the difference. The worst parts are the textures, effects and details of the game. The frame rate stumbles and you get the feeling that the game was rushed and you have been short-changed.

Fortunately, the 16-player deathmatch game and the modes where everybody kills each other in the co-op game, save the game from total disaster. Rocket tag is also a little diversion that lets you kill a single target with the impression of hit or miss.

In general, the additions to the new installment, particularly the expansion to four-player co-op, are welcome. But that hardly counts when you’ve waited three years and expected so much more. Crackdown 2 really gives you the impression that it was rushed and uninspired; it certainly doesn’t have the feel of being a full sequel.

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Posted:
2010-12-20

earthworm

Super Gamer Dude

Xbox 360

7.8

Remember the old line? the clue is in the title. Well, in this case, for me its not, but I suspect stoked has a meaning not obvious to a non snow-boarding fan. Well, there’s a clue. Stoked is a game about extreme snow boarding. This game features a popular athlete, better known to snow sport freaks, Shaun White.

First of all, there is no storyline in the game, but I am not complaining because I think a storyline in a snowboarding game would be kind of odd. The mechanics of the game work well for Stoked and you really feel rewarded from landing a big trick. There are no coins or anything to collect as you go down the hills, like in most snowboarding games.

You will need to create your character once you are ready to start your snowboarding career. Don't worry you don't have to change your facial features or anything like that, just your clothing and kit. If you like snowboarding games this game is right up your piste. It has exceeded the casual and usual snowboard games and turned it into something more extreme. Actually, the game of snowboarding is very conventional but they have added some twists and frills, the game became extreme and more exciting (like the online mode which is why you will buy this game). If you are a beginner, you can first try the tutorials to get you used to the controls (I would recommend this before getting balls deep into the game). This tutorial will teach you how to snowboard slowly until you can handle faster gameplay. It might start off kind of slow from the first time you are dropped off a cliff, but it gets a lot more fast paced, believe me.

Stoked takes you to different levels, mountain maps, tracks and objectives. There is no clear objective, each mountain has 10 events and you will try to get all 66 fame points (in order to get your professional license). Sponsors will start to sponsor you as you get better and better. They will even videotape you, which is kind of cool to watch the replays. Even get footage of you eating snow…lol. Each level will have its own objective and difficulty level. As you get into a competition, you will also be ranked at how well you have played (it adjusts to your skill level). After you have gone through the tutorials, you will be able to remember the controls used for each move that you must make. You can play as a single player and take on AI. Or if you want real competition, you can go online and compete with other online players. There will be eight boarders for each session. You will also be following a map to complete the race. There will be obstacles and the tracks are somehow difficult to race through.

There are, as usual, lots of mini games which are very creative; for example, you will have to land tricks that your friends have landed, and should you fail then you will get a mark against you. You need to finish the race first to win the first prize, obviously.

The graphics are pretty good and I didn't notice a lot of choppy graphics like I have seen on a lot of other snowboarding games. In fact it runs very smooth with all the great environments you will see throughout the game. I noticed very minimal lag with online play. The audio sounds good also. The soundtrack and music that this game used are very appropriate for the game and can pump up your adrenaline to play more. The production team made a good presentation of the game making it user friendly to all types of gamers whether beginner or experienced.

Stoked is an exciting game of extreme snowboarding. You will get loads of excitement from this game especially in the online mode. Single player mode is just kind of never ending unless you just like mastering a ton of different tricks. This game is recommended to those who are fans of extreme games and love the idea of racing. I would have to rate this game 7.5 out 10.

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Posted:
2010-12-26

earthworm

Super Gamer Dude

Xbox 360

9.1

First pick the appearance of your character from a large number of available options, your appearance does have a bearing on the game. The game starts in Saltwater with you getting mixed up as a third party dodging bullets from both sides in a gang war. The leader of a multi-ethnic gang, the 3rd Street Saints, Julius saves you from the situation and invites you to become a member. After a slightly dodgy start to the dialogue the whole thing takes off into a really story and apart from occasional low points the quality of the game storytelling turns out to be spot on. You are pretty much free to drive wher and when you like.

At the core are several main plots to be followed, involving the Saints' warring against its three rival gangs. Each has its own identity, preferred vehicles, and chief characters. These gangs can be fought in any order, but once started on one mission you must stick with it. Respect must be earned before you can take on missions and these are got from tackling sub missions and entertaining minigames, some with chaotic and deadly results.


The game has rock-solid driving and shooting controls which makes even the most over the top activity, and there is plenty of it and also plenty of swearing and adult conversation, but most of the sound effects are very good. There is a variety of music played on many available radio stations. The many realistically modelled cars handle differently as well as having distinctive looks. the scenery and portrayal of the city and the diferent weather conditions is more than excellent. The game seems to have lots of everything including explosions and weapons. You also get some computer-controlled help to fight your battles.

Your character's health automatically recovers if you avoid taking hits for a while, and you can suffer a fair bit of damage before you die anyway. This is not the case in the more difficult missions but you can carry health-restoring food items around with you to aid recovery, and if you do die you can opt for a quick trip back to a hospital, from where you can easily carry on. There are many more facilities that make for easier play; far too many to mention here.

It lacks a litttle in originality as it is a bit along the lines of Grand Theft Autos but if this proves to be its worst point then all well and good. Saints Row is a pleasingly long game, probably 24 hours to finish the main storyline, and the minigames are worth exploring in more depth if you want longer playing times, and don't forget the multiplayer mode for up to 12 players, featuring several modes, playable online or via system link.

A great game that stands on its own two feet despite some welcome borrowings from other sources.

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Posted:
2011-01-24

earthworm

Super Gamer Dude

Xbox 360

7.6

Most role-playing game aficionados definitely recommend Resonance of Faith without an iota of doubt. Wrapped in an exciting total package of action adventure, this game brings challenge and difficulty levels that RPG fanatics are fond of. Surviving through the game is one hell of an achievement and winning must be the cherry on top.

The story behind this game lies on finding a solution to earthÂ’s destroyed land by building a colossal tower in the sky. The result of this is a society of monsters and cardinals who want to destroy god.

You are in control of three different adventurers in the story. Vashyron, a strong believer that man makes his own destiny, is the self-proclaimed leader. Zephyr, kind of loony and rather brooding when confronted with adversity, wants to bring things back to their “proper place”. And finally, Leanne who shows a different kind of character from being a mere wallflower to something peculiar once her awful secret is revealed. Though you might find the story a little serious, it is actually comical and light.

Combat wise, this game definitely makes you literally sit with your Xbox for hours. You have to analyze various things like explosive barrels and your enemiesÂ’ movements before they attack you by surprise. The combat focuses on your movement, positioning, and careful planning of your attack. Hero moves are fantastic; though making use of these several times can make your attacks weaker and might be left defenseless. Planning carefully on how to defeat your enemies before they attack is of utmost essence throughout the game. You have to trick your opponent by separating them from a large group to smaller groups to enable you to attack and defeat them easily. Also available is a supply of grenades and elemental bullets which come in handy when you are a bit outnumbered. ItÂ’s not cheating; itÂ’s part of your survival kit.

What makes the battles more rewarding is when you are faced with the boss. Intense boss battles test your acquired skills throughout the game, making your every step and move all too important. Precision is the name of the game and cunning is very necessary in dealing with the bosses.

This game is clearly full of style. The cinematography is amazing as the camera pans around your character during battles. Resonance has taken much effort in perfecting the action aspect in this RPG game. Though battles might be difficult, things become much easier once you progress through the game. With 16 chapters, a story mission and optional side quests, there is an endless pursuit for adventure. However, it is highly advisable to take in the side quests for they give out skills and equipment essential to the next level.

One of the things Resonance might need to improve on is its visuals that become a bit monotonous as you go along. The theme is a bit consistent, too; however, it is saved by the fact that the characters can be given your personalized touch through customization.

It can take approximately over 60 hours to complete the story, which means about the same time and amount of fun and adventure that comprise the Resonance of Fate. Visuals might be distracting for some time, but the challenges, quests and the rewarding feeling of winning is irreplaceable.

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Posted:
2011-01-26

earthworm

Super Gamer Dude

Xbox 360

6.9

The Need for Speed Carbon is a lot different from the other Need for Speed series that only takes on the car racing and nothing else. This game has a story plot, added features and added challenges. You will not be just plain racing against all the cars in the game. Instead, you will be following the plot of the story and achieve the main goal which is to know who is behind the accident that happened during a race.

For its game-play, this game works well in its lengthy single player mode; it has a great line of different supercars which every car lover will appreciate; great shows of car mechanics; good audio; great visuals; and great graphics. For a game that should be able to provide good amounts of excitement, this game has even doubled up on what people would expect from it by giving out a perfect presentation. Everything you see in this game appears great and well thought about.

This game gives you long tracks to race on and enjoy a choice among good looking cars and challenges that will even make you more interested in finishing the game. The ultimate race that you have to go through is to race against the big boss. So that is where your path of racing will lead you. But before going to that race, you will have lots of other races that you should win of course. You will race over different circuits, and experience varying difficulty of races and sprints.

If you are a car or racing enthusiast, you will enjoy playing this game. It is different from other car racing games as it gives more difficulties and challenges to make the game much more exciting than most of its type. As compared to other racing games played on PC or other gadgets, the Need for Speed Carbon is more exciting and entertaining. Its plot is a very challenging one that will make you want to race right up to the finish.

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Posted:
2011-03-09

earthworm

Super Gamer Dude

PC Games

7.0

Let me just tell you that this is not Armageddon the video game. The game basically revolves around the different emergencies that go on in the city that are caused by many things. A cat jumps on the roof, hits a can that falls on a man’s head and the man gets blinded by the can and runs around and the truck avoids him and crashes over a wall and explodes and causes a building to burn… you get the drift. An emergency comes and you respond, period. However, as the game progresses the situations get bigger and bigger and more amusingly and imaginatively far fetched. Just while you are responding to one case, here comes another, and then another; they always say misfortunes happen in threes.

In the game you must respond to the emergencies in a fast and efficient manner. On the top of the screen is a list of the objectives, what you need to be concerned with is responding in this fast and effective manner. The first stages of the game are exciting as you are given the opportunity to explore and respond to the case in any way that you want.

The multiplayer mode allows teamwork and can either make the whole case easier or even harder depending on how each player responds to the call. If you want to totally nail a stage of the game, you guys need to talk as to the method and how you would divide the task to respond to the emergency.

But proceeding with the thorns of the rose, there are a suitable number of things that you may want to take note of. First of all, the game is supposed to be serious since it is an emergency. But the way how the units function is comical. For instance, a fire truck arrives on the scene yet before it starts spraying water to the burning building it makes a few circles and then they do the job. Like what’s wrong? Waiting for the building to burn more? The same also applies to the cops, to the ambulance, and other vehicles.

Over time, the game play gets mechanical. The first time you play may get exciting as you are going to respond to an emergency, but once you get used to it, the game becomes a routine. You click on the police and click on the rioters and they do the job and you can totally forget about it. You click on the fire truck and you click on the fire and it works, the doctors tend to the injured persons and that’s it. There is nothing exciting about it eventually.

Taking note that certain actions must be taken and come in the correct order is important, because if you miss to do just one thing, it may mean that the whole level is lost. Which is a bummer for most cases. You be at times getting on top of the job and if you just forget to click on a unit to do a certain task, then boom… please hit the retry button.

If you are a graphic hound gamer, than this is not the game for you. At a view it may seem great but a closer look will yield the glitches. Not to mention that the loading time which allows you to consume a cup of coffee even before you jump into action.

But despite the bad points, Emergency 2012 is a good game if you want laughs. It is like Jim Carrey posing as a serious person and you cannot help but laugh at the thought, but it is enjoyable. And that is one point that emergency 2012 hits, to entertain people.

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Posted:
2013-03-20

earthworm

Super Gamer Dude

3DS

6.3

Super Pokemon Rumble for the 3DS is similar to the previous Pokemon Rumble but offers new features that the previous game did not have. In the previous version of the game, players explored new areas and fought Pokemon and were able to choose their favorite Pokemon and embark on adventures as the Pokemon of their choice and in that respect this game is not really any different.

The storyline for this game is very basic in that you get to pick a Pokemon to play as and fight other Pokemon. Players do get to advance and collect newer and stronger Pokemon as they run into them, but they must keep in mind that there are only so many slots to hold them and so some Pokemon previously captured may have to be released if all the slots are full. As you battle on the main objective is to stop and capture the person or persons who are stealing Glowdrops (fountains that heal Pokemon) from the towns.

Super Pokemon Rumble lets players explore as their favorite Pokemon in various areas while free roaming, so now players are no longer forced to fight in one closed area. At the end of every area, there is a boss that gets harder and stronger as time goes on. The areas also become more difficult and both the areas and bosses feature different Pokemon so that the players are not playing repetitively.

While exploring, players can visit the towns which each area contains and in these towns various tasks can be done such as buying new and stronger moves, releasing Pokemon, and using Glowdrops fountains that produce a similar effect to that got from going to a Pokecenter where your Pokemon can be healed.

Super Pokemon Rumble is different from its predecessor in that players can now battle and capture Pokemon from all five generations and you can also get the Toy Pokemon from those five generations as well. Super Pokemon Rumble also lets players battle wirelessly with other battlers using the StreetPass tagging system, and players can also see who they are playing against via Miis and can even see what Pokemon the other player has.

Qverall the game is pretty much more of the same but with some added interest to spice it up a little, but is fun for the none too serious gamer and Pokemon collector.

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Posted:
2010-08-11

earthworm

Super Gamer Dude

Xbox 360

Alan Wake is brought to us by the same company that created the bullet time Remedy game with Max Payne and Mona Sax. The game has moved from the crime area and nighttime alleys of New York City and is now situated in a small town ironically called Bright Falls (really dark place). The lead role is played by Alan Wake who is not really a gun slinger in the first place.

Rather, he is a fiction writer who wants to get out from the stress that writing and fame brings him. He decided to go to Bright Falls and this is where things get interesting. His wife gets kidnapped and he tries to find her. He is forced to pick up a weapon and use a gun just to survive. The movie-scenes in the game are comparable to the Twilight Zone or X-files in the paranormal sense. The storyline is full of twists and the character-building is rather interesting. The game keeps you on the edge of your seat and thrills you to the end; but some scenes also make you laugh.

The plot has six episodes, much like a TV series. After each episode there is an exposition that ends with a cliffhanger; all the while the soundtrack plays, until it fades to the menu. Then, the recap and the introduction for the next episode begin. The game feels like a novel that is played on television.

The gameplay, oh the other hand, is just like any other first person shooting game. There are straightforward checkpoints, disguised as television sets at different sites in the game. This is where you can appreciate the videos and cinematic. It may be tempting to skip them to finish the game quickly, but I would suggest that you see these through to get a better grasp of the story and the game. Moreover, it shows that the game is rich with detail and sub plots. These X-files-ish presentations show the game’s uniqueness, as well as give more information on the characters.

The game also did a good job on the graphics. The forests and mountains are good, and look realistic enough. The environment and the people really resemble a town. The people know each other and the visitors are often the talk of the town. There are unique characters as well as the stereotyped ones. During the day, everything seems normal, but when the sun sets and the moonlight bathe the townsfolk, they turn into different beasts. Your job is to explore the area and defeat them. The moonlight above, the street lights below and a flashlight on your hands can show you the way.

The combat system is satisfying even if Wake’s weapons are not high tech or huge. The usefulness of these compensate for lack of power and size. Monsters of all kinds come from the dark. The idea is to incapacitate your enemies with light using your flashlight, which can cause great damage to them. Then follow it up with a shot from your handgun, shotgun or rifle. The sound effect that comes with the combat is truly cool!

The longer you progress in the game, the more varieties of combat modes you encounter. There are other sources of light such as a flare that is useful when you are mobbed. Running away may also be often resorted to. But you should use the sprint wisely because Wake has a limit to running.

The only setback of the game is that it is not revolutionary enough. The gameplay is more of a modification of those that previously existed, rather than unique. Some gamers may be bored with this after a few hours of playing.

Overall though, the positive aspects managed to compensate for the monotony.

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Posted:
2010-08-23

earthworm

Super Gamer Dude

PlayStation 3

6.2

Been playing Madden since the beginning of time and can tell you there are some much needed adjustments made to the game which will appeal to the mainstream audience.

Turbo

You don't have to worry about the turbo anymore. It seemed weird to me as I have played the game forever and I am used to hitting turbo to out run the defense once a break a big run and get outside the tackles. Now, they simply automatically do it for you, which leave a lot more emphasis on reading the defense.

AI Teammates

Get this they actually block now for you and if you can can capitalize on a big time block you can take it to the house. I have done this time and time again. Also, had it does against me a lot when playing in the two player mode.

Defensive Controls

There is now something called the Strategy Pad. It is a bit frustrating, as I was playing against faster paced teams such as the Colts. It does give you complete control over your defense, but it is hard to master at times.

Online Play

I can say that Madden really upgraded the multiplayer mode by a marginal difference. It actually allows players to play together, three on each team. So one player would control the quarterback and another would control the running back, while another controls the a wide receiver. Me and my friends have found this to be absolutely a blast, unless you get stuck with the sucky friend :(. To take it one step further the team your playing against could also have more of your friends control different players on the defense.

The graphics are truly amazing though. In fact, the replays are just plain stunning. For instance, just how the characters move and the camera switches very fluid like. Not saying, that there are no bugs or glitches in the graphics, but they are for the most part amazing.

There is a mode in which you can speed up the gameplay and actually cut an entire game in half. I really don't use this feature as I am a football guru. I do supposed that if you are not a die hard football fan that you might like this feature.

There are some of the same glitches such as the sound being really choppy. Anyone who has ever played a Madden game knows what I am talking about. Fragmented speech, but it is Gus Johnson now though. All and all, I would say it is a must have for any NFL fan!

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Posted:
2010-09-01

earthworm

Super Gamer Dude

PlayStation 3

7.6

Mafia II is finally out, get ready to join Vito Scaletta as he returns from World War 2, only to find his mother and sister in some financial trouble. They have gotten involved with a loan shark and in some deep trouble. The setting of story takes place in Empire Bay, in New York. There you will find all kinds of missions you can complete in order to live the life you have always wanted to live.

As the game starts out you will be starting from the bottom. That means you are going to be fighting with your hands. You will be engaging in fist fights. For the most part I found these to be rather easy; you will simply hold a button until you are prompted to either punch with a power shot or a quicker faster shot. Vito must be a good fighter...lol.

The cops are going to be giving you a lot of trouble from the game. It can be anything from having a broken bumper to speeding. Kind of reminds me of Driver, a popular game from my previous gaming past. The cops do seem to bit unpredictable at times, though.

The storyline is pretty damn good and I found that it did hold my attention to the end. I don't know if anyone has played the first Mafia game, but the story was lacking in the first one. This is simply not the case with Mafia 2. The voice work in this game is probably in my opinion its best feature.

There is always something to do in Mafia 2. For instance, the boss scenes are great. You are going to find yourself ducking for cover and firing away at your enemies all the time. In order to recover some of your health you are going to have to take cover and avoid getting shot. I have found this to be pretty challenging at time, but rewarding.

There are some nice missions that pull away from the norm at times, which are really fun. For instance, you will find yourself as an undercover window washer and you will have to whack a number of characters. I would have like to see even more of these kind of missions rather than just killing everyone in view.

All and all, I would have to say that Mafia 2 is a pretty good game. You will enjoy a lot of cut scenes and a decent storyline. There are ton of 30's-40's guns for you to choose from, which are a lot of fun. What Mafia game would be complete without the Tommygun?


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