Sid Meier's Civilization Revolution - Xbox 360

Release Date:

13 June 2008

Also on:

Xbox 360 PS3 DS

Viewing UK:

Also on USA.
7.4

Summary:

Sid Meier's Civilization Revolution gives you the opportunity to experience the epic world-building of Civilization in a brand-new way. Designed from the ground up by the legendary Sid Meier and his team at Firaxis, you'll enjoy new graphics, gameplay and control that take full advantage of today's leading gaming platforms. Strive to become ruler of the world by establishing and leading a civilization from the dawn of man into the space age by waging war, conducting diplomacy, discovering technologies, going head-to-head with some of history's greatest leaders, and building the most powerful empire the world has ever known.


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Posted:
2014-04-02

marriedmike

Newbie

Xbox 360

7.5

The game comes with with great depth and there are many ways to be successful or claim victory. The screen presentations give you a lot of information about the game and although the game is about older civilizations it plays like a modern game. However as good as the game can look and play it also has its bad side. The fact that game is full of many maps can be a little bothersome as they clutter your vision and the game has little scope for improvisation as there are many rules which need to be strictly adhered to. You will also find the sound not as appealing as you may expect and it is quite often better played without the sound. One more thing that you will find disappointing is that the Wi-Fi opponents do not stay for long.

In this game you take charge of famous historical civilization and lead it from humble beginnings to world domination. You will be committing a grave mistake if you cram a strategic breadth of civilization on to a DS cartridge. You must choose which of the civilizations to command before the game starts.

There are sixteen civilizations and each has start and four era bonuses that add as you progress through the ages. The bonuses you gain will help you in your path to winning. In Civilization, there are four types of victory: Economic, cultural, technological and domination. Each of the of the victories have particular choices to be made such as which type of civilisation or race you wish to play as, the military-minded players will choose the Germans while those who are after cultural victory will appreciate the Egyptians.

When you have choose the civilization the game begins seriously and so as you set out the very first city, you will see icons surrounding the squares showing how much production, food or trade each of the cities produces. Food enlarges your population, production building units and buildings and trade furthers research. If you want to prosper in this game you must be aware of these resources. As your city enlarges and accommodates more squares you have an option letting your workers know that they should prioritize on one resource over the others. This is so because some cities and buildings will increase your resource and yield.

When the first city is up and running, it is time to start expanding your territory and you build warriors that will defend your city. The Barbarians may threaten you initially but if you defeat them you will have add gold or some bonus to your units. The villages that are there will also add bonuses or grant you new technology. If you discover the natural wonders there such as vast deserts and thick forests, you also add more bonuses. As you expand your territories you will discover that you are not alone, there are other leaders and other civilizations to either cooperate, using diplomacy, or compete with either economically or by military means. You should be careful as any advances to merge or be very friendly could lead to takeovers by those you wish to make alliances with and so become absorbed into their ambitions.

Sid Meiers, despite its drawbacks, is a great game with an interesting and often complex concept with many unforeseen twists to trap the unwary or inexperienced empire builder.

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By:

2K Games

Release Date:

13/06/2008

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