The Chronicles of Riddick: Assault on Dark Athena - Xbox 360

Release Date:

24 April 2009

Also on:

Xbox 360 PC PS3

Viewing UK:

Also on USA.


The Chronicles of Riddick: Assault on Dark Athena is a sequel to Starbreeze Studio's acclaimed Xbox action-adventure, Escape from Butcher Bay. Players resume the role of the nocturnally ocular Richard B. Riddick, first portrayed by Vin Diesel in the sci-fi movie Pitch Black, and then in 2004's Escape from Butcher Bay and the concurrently released Chronicles of Riddick feature film. Riddick's ability to see in the dark gives him advantages in the shadows, where he can often pass undetected. When his cover is blown, his martial arts mastery and ruthless fighting style make it difficult to beat him to the punch, and gunfights are more common in Assault on Dark Athena than in the earlier game.

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As the player, you are the bad-tempered criminal named Richard B. Riddick and your primary purpose is to escape from Butcher Bay which is similar to Alcatraz and that is inescapable. Since your break out needs command of numerous talents, you will use a variety of gameplay tools for guidance. You will begin using your fists and then thereafter you will be able to acquire melee weapons and a cache of rifles, shotguns and many more. Your movement should be filled with furtiveness so to keep yourself in the shadows.

Assault on Dark Athena has kept some strength of its predecessors and has even some enhancements. The game sequel is better than any action flick with the incorporation of amazing lighting and shadow. The character models that are new are genuinely animated with bodies and faces flowing well. Unfortunately, the brand new gameplay cannot surpass the combination done in Butcher Bay. As you journey into new confines to escape beginning at the titular ship then to the prison colony at the planet side, you will see strong characters with stories of their own not combined well with the experience. Earl conversations are lengthy and will result to many boring fetch quests which need certain backtracking at the same time, with failure in the integration of a sense of location or any natural flow to the game. The game feels fixed and artificial in contrast to the dynamicity of the previous game.

The elements of the gameplay are basically similar to Butcher Bay. You will still prowl in deep black corners, make use of your ability to see in the darkest crawlspaces, kill drones and go for a bad kill. Nonetheless, certain aspects are still not balanced and do not merge correctly. Each element of the gameplay is somehow divided into pieces instead of a refine flow in combination. What is worse are the speckled environmental puzzles which consist of extreme amount of platforming which subjects the tempo to a stop.

Although, there are certain new elements added, they provide an opposite effect to the game. Perhaps the biggest drawback the game has is the lack of imagination. Instead of merging numerous genres into a consistent and original experience, Dark Athena is filled with boring moments. The mission-based adventuring that is present and an important element in Butcher’s Bay is absent. Yet, the game is not terrible at all but rather motivates greater indifferences than enthusiasm.

Conversely, the multiplayer component is trivial but is adequately competent. You will have the chance to participate with other players in one among the 6 modes both in rank and unranked matches. Overall, the Assault on Dark Athena is composed of many things, an appealing re release of a remarkable game, a frustrating series and an unmemorable experience online. This is a must-play if you failed to play Butcher Bay.

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