Velocity 2X - PlayStation 4

Release Date:

03 September 2014

Also on:

PS4 PS Vita

Viewing UK:

Also on USA.
7.4

Summary:

Velocity 2X is the sci-fi platformer and shooter in one adventure! Take control of Lt. Kai Tana on foot and her teleporting Quarp Jet in space. Use the Quarp Drive teleport to outsmart the evil Vokh in race-tuned space combat, then dock your ship, jump out and continue the fight on foot. Velocity 2X is the visually dazzling action packed sequel to Velocity Ultra, featuring amazing puzzle-platforming action alongside award-winning shooter gameplay. The core of Velocity 2X is the same as the older titles. This is a top down shooter that also turns into a side-scrolling platformer.

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Details

  • Developer(s):
    • FuturLab
  • Publisher(s):
    • FuturLab
  • Distributor(s):
    • PlayStation Store
  • Release Date(s):
    • 03 September, 2014
  • PEGI Rating:
    • 7+
  • Official Site(s):
  • Player(s):
    • 1
  • Online Player(s):
    • N/A
  • Series:
    • Velocity

Technical Information

  • Required Disk Space:
    • 2GB Minimum
  • Supported Video Output:
    • 1080p
  • Game Format:
    • Digital Download
  • DualShock Compatible:
    • DualShock 4
  • Average Playing Time:
    • 25 Hours
  • Remote Play:
    • Supported
avatar name

Posted:
2015-07-25

Dave_Finnigan

Writer

PS4

7.4

Velocity 2X was released by the developers at FuturLab back in September of 2014 for the PlayStation 4. The game is a puzzle platformer with top down action that involves a bit of SHMUP stylings. While definitely not a well known brand, or a well known developer, Velocity 2X appeared to have all of the appeal of a AAA title. While puzzle platformers are all the rage right now and we are growing weary of them we were still willing to jump in and see what Velocity 2X had on offer. What we found was a game that pushed boldly, smartly, and in all of the right places while also letting its old school elements play out to mass success. Keep on reading to see why you need to add Velocity 2X to your library.

You might be vaguely familiar with the Velocity brand name if you had played the well received PS Mini title of the same name back in 2012. Since then the team at FuturLab has focused on retooling and upgrading their flagship title and really making it into something that a franchise could begin to grow around. As you can tell from the title, Velocity 2X is all about using your speed to the greatest effect possible. Learning the game takes awhile, however, and early level run throughs may seem a bit more slow paced than what you would expect.

So Velocity 2X is a direct sequel to the PS Mini title that had also gotten re-released on the PS Vita. You take control of our heroine Kai Tana. Kai is one of the most powerful women in the universe and she has been taken capture by a race of ultra powerful aliens. These creatures, however, have dramatically under estimated what it is that Kai can do. So now you take control of Kai once more and attempt to escape their grasp before turning around and taking vengeance on them all at once, punishing them for underestimating your abilities.

The core of Velocity 2X is the same as the older titles. This is a top down shooter that also turns into a side scrolling platformer. You will take control of Kai and hers hip at different times as you attempt to speed run through all of the convoluted and maze like levels in your way. This is sort of an odd amalgamation of gameplay styles but it works startlingly well in this case. The top down Galaga like segments seamlessly integrate your more Metroid inspired running instances.

As the ship part of the game you will be focused on navigating tense levels full of enemies that are aiming to gun you down. You have the ability to teleport, which takes some getting used to, and you have to work around all of the hectic gunfire while also doling out your own brand of justice. When you take control of Kai directly you’ll be hit with a more familiar set of gameplay mechanics. You can run, sprint, jump, and teleport all over the place. The quicker you acclimate to the 'teleportation pods', the better you will become. Learning to strategically throw your teleporting pod ahead in order to teleport to where it lands is one of the most pleasing aspects of the entire game. As your timing gets better you will start to feel the pure joy of a well strung together section of combos where you hit, jump, climb, and teleport in one fluid motion.

Your goal in the campaign is to beat the clock while also collecting crystals, instead of escape pods. You have a laser gun that can shoot in a ton of directions and you have a teleport system that you’ll use in order to make this happen. You’ll run into some minor puzzle sections that require you to slow down and focus on your next move but for the most part you’ll want to be keeping going as much as possible. You’ll start off fairly slow as a new player but by the third or fourth level you’ll realize that your run throughs have sped up to almost double or triple their original times. In short, there is no reason ever to take your foot off of the gas pedal once you understand the core mechanics.

The art direction in Velocity 2X is fairly mundane as it embraces a retro vibe mixed with minimalism. This means that there is a lack of detail and texture to each stage and as a result they all sort of blend together as you push on. That doesn’t mean the game is ugly, it looks fine on the PS4, it just doesn’t look memorable and that is too bad.

At face value the high concept decision to switch gamestyles at will mixed with the tight controls means we should have a certified hit on our hands. We really enjoyed the game but there were some things that held us in check from full heart suggesting it to everyone and their grandmother. The biggest issue that we bring up with 2X is that there isn’t enough change between this title and the prior entry. We have only the Metroid style addition to the game to tell us that this is a different experience.

We also had some umbrage with the way the telepods work in the game. While they were definitely cool in concept, and even in practice on occasion, the stopping and aiming of the devices killed our flow. At times Velocity 2X feels more like a racing game than a platformer so any stops where we have to slowly, painstakingly, aim our telepods makes us feel like we are getting put out for no reason. Compound these stops with the sudden changes into ship or on foot, trying to remember the controls for both, and there is potential for frustration.

As a new IP and franchise in the making Velocity 2X does a lot right. It embraces its retro style and smashes together two different and individually fun gameplay elements. This is definitely worth a grab for old school gamers.

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By:

FuturLab

Release Date:

03/09/2014

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